void findUI() { mGo_One = transform.FindChild(mGo_One_Path).gameObject; mGo_Two = transform.FindChild(mGo_Two_Path).gameObject; itemTwo = Framework.AddOneComponent<FruitItemTwo>(mGo_Two); itemOne = Framework.AddOneComponent<FruitItemOne>(mGo_One); }
void findUI() { mGo_One = transform.FindChild(mGo_One_Path).gameObject; mGo_Two = transform.FindChild(mGo_Two_Path).gameObject; itemTwo = Framework.AddOneComponent <FruitItemTwo>(mGo_Two); itemOne = Framework.AddOneComponent <FruitItemOne>(mGo_One); }