private void Init() { this.count = 0; this.minBucked = 0; this.hash = new Halfedge[hashSize]; // Dummy halfedge at the top of each hash. for (int i = 0; i < hashSize; i++) { this.hash[i] = Halfedge.CreateDummy(); this.hash[i].NextInPriorityQueue = null; } }
public void Init() { count = 0; minBucked = 0; hash = new Halfedge[hashSize]; // Dummy Halfedge at the top of each hash for (int i = 0; i < hashSize; i++) { hash[i] = Halfedge.CreateDummy(); hash[i].nextInPriorityQueue = null; } }
public void Init() { count = 0; minBucked = 0; hash = manager.ObtainHalfedgeArray(hashSize); // Dummy Halfedge at the top of each hash for (int i = 0; i < hashSize; i++) { hash[i] = Halfedge.CreateDummy(manager); hash[i].nextInPriorityQueue = null; } }
public void ReinitNoSizeChange(float ymin, float deltaY) { this.ymin = ymin; this.deltaY = deltaY; // from Init() count = 0; minBucked = 0; // Dummy Halfedge at the top of each hash for (int i = 0; i < hashSize; i++) { hash[i] = Halfedge.CreateDummy(); hash[i].nextInPriorityQueue = null; } }
public void ClearNoResize(float xmin, float deltaX) { this.xmin = xmin; this.deltaX = deltaX; // Two dummy Halfedges: leftEnd = Halfedge.CreateDummy(); // nonalloc rightEnd = Halfedge.CreateDummy(); // nonalloc leftEnd.edgeListLeftNeighbor = null; leftEnd.edgeListRightNeighbor = rightEnd; rightEnd.edgeListLeftNeighbor = leftEnd; rightEnd.edgeListRightNeighbor = null; hash[0] = leftEnd; hash[hashSize - 1] = rightEnd; }
public EdgeList(float xmin, float deltaX, int sqrtSitesNb) { this.xmin = xmin; this.deltaX = deltaX; hashSize = 2 * sqrtSitesNb; hash = new Halfedge[hashSize]; // Two dummy Halfedges: leftEnd = Halfedge.CreateDummy(); rightEnd = Halfedge.CreateDummy(); leftEnd.edgeListLeftNeighbor = null; leftEnd.edgeListRightNeighbor = rightEnd; rightEnd.edgeListLeftNeighbor = leftEnd; rightEnd.edgeListRightNeighbor = null; hash[0] = leftEnd; hash[hashSize - 1] = rightEnd; }
public void Init(float xmin, float deltaX, int sqrtSitesNb) { this.xmin = xmin; this.deltaX = deltaX; hashSize = 2 * sqrtSitesNb; hash = manager.ObtainHalfedgeArray(hashSize); // Two dummy Halfedges: leftEnd = Halfedge.CreateDummy(manager); rightEnd = Halfedge.CreateDummy(manager); leftEnd.edgeListLeftNeighbor = null; leftEnd.edgeListRightNeighbor = rightEnd; rightEnd.edgeListLeftNeighbor = leftEnd; rightEnd.edgeListRightNeighbor = null; hash[0] = leftEnd; hash[hashSize - 1] = rightEnd; }
// Methods. public EdgeList(float xmin, float deltaX, int sqrtSitesNb) { this.xmin = xmin; this.deltaX = deltaX; this.hashSize = 2 * sqrtSitesNb; this.hash = new Halfedge[this.hashSize]; // Two dummy Halfedges: this.LeftEnd = Halfedge.CreateDummy(); this.RightEnd = Halfedge.CreateDummy(); this.LeftEnd.EdgeListLeftNeighbor = null; this.LeftEnd.EdgeListRightNeighbor = this.RightEnd; this.RightEnd.EdgeListLeftNeighbor = this.LeftEnd; this.RightEnd.EdgeListRightNeighbor = null; this.hash[0] = this.LeftEnd; this.hash[hashSize - 1] = this.RightEnd; }