public void Initialize(string resourceDirectory, IClipboard clipboard) { System = new System(clipboard); ResourceManager = new ResourceManager(); MusicPlayer = new MusicPlayer(); DriverLoader.AddEnvironmentPaths(new string[] { global::System.IO.Path.GetFullPath(resourceDirectory + "/drivers/x86/sdl") }); }
public Font(ResourceManager resourceManager, string filePath) { this.resourceManager = resourceManager; this.filePath = filePath; }