private void Awake() { playerAttacker = GetComponent <PlayerAttacker>(); playerInventory = GetComponent <PlayerInventory>(); playerManager = GetComponent <PlayerManager>(); uiManager = FindObjectOfType <UIManager>(); cameraHandler = FindObjectOfType <CameraHandler>(); }
private void Awake() { cameraHandler = CameraHandler.singleton; playerAttacker = GetComponent <PlayerAttacker>(); }