Class that deals with the kinect device and update the skeleton that is used in the gesture classes.
コード例 #1
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 /// <summary>
 /// constructor of the controller class
 /// </summary>
 /// <param name="pointingHand">to indicate the pointing hand (left/right)</param>
 public Controller(int pointingHand)
 {
     kinect = new Kinect();
     this.pointingHand = pointingHand;
     initiGestureManager();
     activeGesture = new Boolean[gestureManager.gestures.Count];
 }
コード例 #2
0
 public Controller(int pointingHand)
 {
     kinect            = new Kinect();
     this.pointingHand = pointingHand;
     initiGestureManager();
     activeGesture = new Boolean[gestureManager.gestures.Count];
 }