コード例 #1
0
 public void ForcePickUpObject(PickableObject obj)
 {
     m_heldObject = obj;
     PickUpObject();
 }
コード例 #2
0
 // Start is called before the first frame update
 void Start()
 {
     _pickableObject = GetComponent <PickableObject>();
     //StartCoroutine(RemoveFromScene());
 }