public void Destroy() { NameTagController.Destroy(); HealthController.Destroy(); StaminaController.Destroy(); Destroy(gameObject); Destroy(this); }
public void UpdateBot(Bot bot) { _bot = bot; if (_bot.PhysicalHealth.Current <= 0) { NameTagController.SetVariableOffset(-1f); HealthController.getGameObject().SetActive(false); } else { NameTagController.SetVariableOffset(0f); HealthController.getGameObject().SetActive(true); } if (_bot.Stamina == null || _bot.PhysicalHealth.Current <= 0) { StaminaController.getGameObject().SetActive(false); } NameTagController.UpdateBot(bot); HealthController.UpdateBot(bot); StaminaController.UpdateBot(bot); _rangeAttackFired = false; }