public static IAudioPlaybackEngine loadDevice(string name, AudioSampleFormat audioFormat) { if (_loadDriverWithSample == null) { loadOSLibrary(); } return(_loadDriverWithSample(name, audioFormat)); }
public override Boolean Equals(Object obj) { AudioSampleFormat samp2 = obj as AudioSampleFormat; return((samp2 != null) ? (this == samp2) : false); }