void Start() { reiniciarMenuGO = reiniciar; salirMenuGO = salir; gameOverMenuGO = gameOver; _camera = GameObject.Find("Camera"); this._gui = _camera.AddComponent <SplashScreenGUI>(); this._gui.StartGameDelegate = this.startGame; }
void Start() { _camera = GameObject.Find("Camera"); this._gui = _camera.AddComponent <SplashScreenGUI>(); this._gui.StartGameDelegate = this.startGame; }
void Start () { _camera = GameObject.Find("Camera"); this._gui = _camera.AddComponent<SplashScreenGUI>(); this._gui.StartGameDelegate = this.startGame; }