IEnumerator Start() { while (KinectManager.Instance == null || !KinectManager.Instance.IsInitialized()) { yield return(null); } Instance = this; kinectManager = KinectManager.Instance; /* * for (int i = 0; i < bHandRight.Length; i++) * { * bHandRight[i].GetComponentInChildren<MeshRenderer>().material.SetColor("_BaseColor", tabColor[i]); * bHandLeft[i].GetComponentInChildren<MeshRenderer>().material.SetColor("_BaseColor", tabColor[i]); * }*/ listTabs.Add(tab1); listTabs.Add(tab2); listTabs.Add(tab3); listTabs.Add(tab4); listTabs.Add(tab5); listTabs.Add(tab6); listTabs.Add(tab7); listTabs.Add(tab8); listTabs.Add(tab9); listTabs.Add(tab10); InitTableau(); }
void OnTriggerEnter(Collider other) { ManagerCraie.HandTrigger(other.gameObject); }