コード例 #1
0
    static int StartGTCoroutine(IntPtr L)
    {
        int count = LuaDLL.lua_gettop(L);

        if (count == 2)
        {
            IGameManager obj  = LuaScriptMgr.GetNetObject <IGameManager>(L, 1);
            IEnumerator  arg0 = LuaScriptMgr.GetNetObject <IEnumerator>(L, 2);
            obj.StartGTCoroutine(arg0);
            return(0);
        }
        else if (count == 3)
        {
            IGameManager    obj  = LuaScriptMgr.GetNetObject <IGameManager>(L, 1);
            IEnumerator     arg0 = LuaScriptMgr.GetNetObject <IEnumerator>(L, 2);
            com.gt.Runnable arg1 = LuaScriptMgr.GetNetObject <com.gt.Runnable>(L, 3);
            obj.StartGTCoroutine(arg0, arg1);
            return(0);
        }
        else
        {
            LuaDLL.luaL_error(L, "invalid arguments to method: IGameManager.StartGTCoroutine");
        }

        return(0);
    }
コード例 #2
0
    static int PostRunnable(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 2);
        IGameManager obj = LuaScriptMgr.GetNetObject <IGameManager>(L, 1);

        com.gt.Runnable arg0 = LuaScriptMgr.GetNetObject <com.gt.Runnable>(L, 2);
        obj.PostRunnable(arg0);
        return(0);
    }