static int PutMPArray(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 3); MPObject obj = LuaScriptMgr.GetNetObject <MPObject>(L, 1); string arg0 = LuaScriptMgr.GetLuaString(L, 2); com.gt.entities.IMPArray arg1 = LuaScriptMgr.GetNetObject <com.gt.entities.IMPArray>(L, 3); obj.PutMPArray(arg0, arg1); return(0); }
static int GetMPArray(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); MPObject obj = LuaScriptMgr.GetNetObject <MPObject>(L, 1); string arg0 = LuaScriptMgr.GetLuaString(L, 2); com.gt.entities.IMPArray o = obj.GetMPArray(arg0); LuaScriptMgr.PushObject(L, o); return(1); }