コード例 #1
0
ファイル: Key.cs プロジェクト: Trixt0r/SpriterXNATest
 /// <summary>Sets the value of the bone property.</summary>
 /// <remarks>Sets the value of the bone property.</remarks>
 /// <param name="value">
 /// allowed object is
 /// <see cref="Bone"></see>
 /// </param>
 public virtual void setBone(Bone value)
 {
     this.bone = value;
 }
コード例 #2
0
ファイル: SCMLReader.cs プロジェクト: Trixt0r/SpriterXNATest
 private static void loadTimelineKeys(List<XmlNode> keys, 
     TimeLine timeline)
 {
     for (int i = 0; i < keys.Count; i++)
     {
         XmlNode k = keys[i];
         XmlNode obj = XmlReader.getChildByName(k, "bone");
         Key key = new Key();
         key.setId(XmlReader.getInt(k,"id" ));
         key.setSpin(XmlReader.getInt(k,"spin", 1));
         key.setTime(System.Convert.ToInt64(XmlReader.getInt(k,"time", 0 )));
         string name = XmlReader.getAttribute(k.ParentNode, "name");
         timeline.setName(name);
         if (obj != null)
         {
             Bone bone = new Bone();
             bone.setAngle(XmlReader.getFloat(obj,"angle", 0f ));
             bone.setX(XmlReader.getFloat(obj,"x", 0f ));
             bone.setY(XmlReader.getFloat(obj,"y", 0f ));
             bone.setScaleX(XmlReader.getFloat(obj,"scale_x", 1f ));
             bone.setScaleY(XmlReader.getFloat(obj,"scale_y", 1f ));
             key.setBone(bone);
         }
         else
         {
             AnimationObject @object = new AnimationObject
                 ();
             obj = XmlReader.getChildByName(k, "object");
             @object.setAngle(XmlReader.getFloat(obj,"angle", 0f ));
             @object.setX(XmlReader.getFloat(obj,"x", 0f ));
             @object.setY(XmlReader.getFloat(obj,"y", 0f ));
             @object.setScaleX(XmlReader.getFloat(obj,"scale_x", 1f ));
             @object.setScaleY(XmlReader.getFloat(obj,"scale_y", 1f ));
             @object.setFolder(XmlReader.getInt(obj,"folder" ));
             @object.setFile(XmlReader.getInt(obj,"file" ));
             File f = data.getFolder()[@object.getFolder()].getFile
                 ()[@object.getFile()];
             @object.setPivotX(XmlReader.getFloat(obj,"pivot_x", f.getPivotX()));
             @object.setPivotY(XmlReader.getFloat(obj,"pivot_y", f.getPivotY()));
             key.getObject().Add(@object);
         }
         timeline.getKey().Add(key);
     }
 }