コード例 #1
0
        public Tasker.Conclusion AddGames(Tasker tasker, Object syncObject = null)
        {
            tasker.SetProgress(-1, -1, Tasker.State.Running, Resources.AddingGames);
            tasker.SetTitle(Resources.AddingGames);
            tasker.SetStatusImage(Resources.sign_cogs);

            // static presets
            NesApplication.ParentForm           = tasker.HostForm;
            NesApplication.NeedPatch            = null;
            NesApplication.Need3rdPartyEmulator = null;
            NesApplication.CachedCoverFiles     = null;
            NesGame.IgnoreMapper           = null;
            SnesGame.NeedAutoDownloadCover = null;

            int total = files.Count();
            int count = 0;

            foreach (var sourceFileName in files)
            {
                NesApplication app = null;
                try
                {
                    tasker.SetStatus(string.Format(Resources.AddingGame, Path.GetFileName(sourceFileName)));
                    var    fileName = sourceFileName;
                    var    ext      = Path.GetExtension(sourceFileName).ToLower();
                    byte[] rawData  = null;
                    string tmp      = null;
                    if (ext == ".7z" || ext == ".zip" || ext == ".rar")
                    {
                        using (var szExtractor = new SevenZipExtractor(sourceFileName))
                        {
                            var filesInArchive     = szExtractor.ArchiveFileNames;
                            var gameFilesInArchive = new List <string>();
                            foreach (var f in szExtractor.ArchiveFileNames)
                            {
                                var e = Path.GetExtension(f).ToLower();
                                if (e == ".desktop")
                                {
                                    gameFilesInArchive.Clear();
                                    gameFilesInArchive.Add(f);
                                    break;
                                }
                                else if (CoreCollection.Extensions.Contains(e))
                                {
                                    gameFilesInArchive.Add(f);
                                }
                            }
                            if (gameFilesInArchive.Count == 1) // Only one known file (or app)
                            {
                                fileName = gameFilesInArchive[0];
                            }
                            else if (gameFilesInArchive.Count > 1) // Many known files, need to select
                            {
                                var r = SelectFile(tasker, gameFilesInArchive.ToArray());
                                if (r == DialogResult.OK)
                                {
                                    fileName = selectedFile;
                                }
                                else if (r == DialogResult.Ignore)
                                {
                                    fileName = sourceFileName;
                                }
                                else
                                {
                                    continue;
                                }
                            }
                            else if (filesInArchive.Count == 1) // No known files but only one another file
                            {
                                fileName = filesInArchive[0];
                            }
                            else // Need to select
                            {
                                var r = SelectFile(tasker, filesInArchive.ToArray());
                                if (r == DialogResult.OK)
                                {
                                    fileName = selectedFile;
                                }
                                else if (r == DialogResult.Ignore)
                                {
                                    fileName = sourceFileName;
                                }
                                else
                                {
                                    continue;
                                }
                            }
                            if (fileName != sourceFileName)
                            {
                                var o = new MemoryStream();
                                if (Path.GetExtension(fileName).ToLower() == ".desktop" || // App in archive, need the whole directory
                                    szExtractor.ArchiveFileNames.Contains(Path.GetFileNameWithoutExtension(fileName) + ".jpg") || // Or it has cover in archive
                                    szExtractor.ArchiveFileNames.Contains(Path.GetFileNameWithoutExtension(fileName) + ".png") ||
                                    szExtractor.ArchiveFileNames.Contains(Path.GetFileNameWithoutExtension(fileName) + ".ips")    // Or IPS file
                                    )
                                {
                                    tmp = Path.Combine(tempDirectory, fileName);
                                    Directory.CreateDirectory(tmp);
                                    szExtractor.ExtractArchive(tmp);
                                    fileName = Path.Combine(tmp, fileName);
                                }
                                else
                                {
                                    szExtractor.ExtractFile(fileName, o);
                                    rawData = new byte[o.Length];
                                    o.Seek(0, SeekOrigin.Begin);
                                    o.Read(rawData, 0, (int)o.Length);
                                }
                            }
                        }
                    }
                    app = NesApplication.Import(fileName, sourceFileName, rawData);

                    if (app is ISupportsGameGenie && Path.GetExtension(fileName).ToLower() == ".nes")
                    {
                        var lGameGeniePath = Path.Combine(Path.GetDirectoryName(fileName), Path.GetFileNameWithoutExtension(fileName) + ".xml");
                        if (File.Exists(lGameGeniePath))
                        {
                            GameGenieDataBase lGameGenieDataBase = new GameGenieDataBase(app);
                            lGameGenieDataBase.ImportCodes(lGameGeniePath, true);
                            lGameGenieDataBase.Save();
                        }
                    }

                    if (!string.IsNullOrEmpty(tmp) && Directory.Exists(tmp))
                    {
                        Directory.Delete(tmp, true);
                    }
                }
                catch (Exception ex)
                {
                    if (ex is ThreadAbortException)
                    {
                        return(Tasker.Conclusion.Abort);
                    }
                    if (ex.InnerException != null && !string.IsNullOrEmpty(ex.InnerException.Message))
                    {
                        Debug.WriteLine(ex.InnerException.Message + ex.InnerException.StackTrace);
                        tasker.ShowError(ex.InnerException, Path.GetFileName(sourceFileName));
                    }
                    else
                    {
                        Debug.WriteLine(ex.Message + ex.StackTrace, Path.GetFileName(sourceFileName));
                        tasker.ShowError(ex);
                    }
                    return(Tasker.Conclusion.Error);
                }
                if (app != null)
                {
                    addedApps.Add(app);
                }
                tasker.SetProgress(++count, total);
            }
            return(Tasker.Conclusion.Success);
        }
コード例 #2
0
        public Tasker.Conclusion SyncOriginalGames(Tasker tasker, Object SyncObject = null)
        {
            tasker.SetTitle(Resources.ResettingOriginalGames);
            tasker.SetStatusImage(Resources.sign_sync);
            tasker.SetProgress(-1, -1, Tasker.State.Running, Resources.ResettingOriginalGames);

            string desktopEntriesArchiveFile = Path.Combine(Path.Combine(Program.BaseDirectoryInternal, "data"), "desktop_entries.7z");
            string originalGamesPath         = Path.Combine(Program.BaseDirectoryExternal, "games_originals");
            var    selectedGames             = ConfigIni.Instance.SelectedGames;

            if (!Directory.Exists(originalGamesPath))
            {
                Directory.CreateDirectory(originalGamesPath);
            }

            if (!File.Exists(desktopEntriesArchiveFile))
            {
                throw new FileLoadException("desktop_entries.7z data file was deleted, cannot sync original games.");
            }

            try
            {
                var defaultGames = ResetAllOriginalGames ? NesApplication.AllDefaultGames : NesApplication.DefaultGames;

                using (var szExtractor = new SevenZipExtractor(desktopEntriesArchiveFile))
                {
                    int i = 0;
                    foreach (var f in szExtractor.ArchiveFileNames)
                    {
                        var code  = Path.GetFileNameWithoutExtension(f);
                        var query = defaultGames.Where(g => g.Code == code);

                        if (query.Count() != 1)
                        {
                            continue;
                        }

                        var ext = Path.GetExtension(f).ToLower();
                        if (ext != ".desktop") // sanity check
                        {
                            throw new FileLoadException($"invalid file \"{f}\" found in desktop_entries.7z data file.");
                        }

                        string path       = Path.Combine(originalGamesPath, code);
                        string outputFile = Path.Combine(path, code + ".desktop");
                        bool   exists     = File.Exists(outputFile);

                        if (exists && !NonDestructiveSync)
                        {
                            Shared.EnsureEmptyDirectory(path);
                            Thread.Sleep(0);
                        }

                        if (!exists || !NonDestructiveSync)
                        {
                            Directory.CreateDirectory(path);

                            // extract .desktop file from archive
                            using (var o = new FileStream(outputFile, FileMode.Create, FileAccess.Write))
                            {
                                szExtractor.ExtractFile(f, o);
                                o.Flush();
                                if (!this.ResetAllOriginalGames && !selectedGames.Contains(code))
                                {
                                    selectedGames.Add(code);
                                }
                            }

                            // create game temporarily to perform cover search
                            Debug.WriteLine(string.Format("Resetting game \"{0}\".", query.Single().Name));
                            var game = NesApplication.FromDirectory(path);
                            game.FindCover(code + ".desktop");
                            game.Save();
                        }

                        tasker.SetProgress(++i, defaultGames.Length);
                    }
                }
            }
            catch (Exception ex)
            {
                Debug.WriteLine("Error synchronizing original games " + ex.Message + ex.StackTrace);
                tasker.ShowError(ex, Resources.ErrorRestoringAllOriginalGames);
                return(Tasker.Conclusion.Error);
            }

            return(Tasker.Conclusion.Success);
        }
コード例 #3
0
        public Tasker.Conclusion AddGames(Tasker tasker, Object syncObject = null)
        {
            tasker.SetProgress(-1, -1, Tasker.State.Running, Resources.AddingGames);
            tasker.SetTitle(Resources.AddingGames);
            tasker.SetStatusImage(Resources.sign_cogs);

            // static presets
            NesApplication.ParentForm           = tasker.HostForm;
            NesApplication.NeedPatch            = null;
            NesApplication.Need3rdPartyEmulator = null;
            NesApplication.CachedCoverFiles     = null;
            NesGame.IgnoreMapper           = null;
            SnesGame.NeedAutoDownloadCover = null;

            int total = files.Count();
            int count = 0;
            var gamesWithMultipleArt = new List <NesApplication>();

            foreach (var sourceFileName in files)
            {
                NesApplication app = null;
                try
                {
                    tasker.SetStatus(string.Format(Resources.AddingGame, Path.GetFileName(sourceFileName)));
                    var    fileName = sourceFileName;
                    var    ext      = Path.GetExtension(sourceFileName).ToLower();
                    byte[] rawData  = null;
                    string tmp      = null;
                    if (!asIs && (ext == ".7z" || ext == ".zip" || ext == ".rar" || ext == ".clvg"))
                    {
                        if (ext == ".clvg")
                        {
                            tmp = TempHelpers.getUniqueTempPath();
                            Directory.CreateDirectory(tmp);

                            using (var file = File.OpenRead(sourceFileName))
                                using (var reader = ReaderFactory.Open(file))
                                {
                                    reader.WriteAllToDirectory(tmp, new ExtractionOptions()
                                    {
                                        ExtractFullPath = true, PreserveFileTime = true
                                    });
                                }

                            var gameFilesInArchive = Directory.GetFiles(tmp, "*.desktop").Select(o => new DirectoryInfo(o)).Cast <DirectoryInfo>().ToArray();

                            switch (gameFilesInArchive.LongLength)
                            {
                            case 0:
                                // no files found
                                break;

                            case 1:
                                // one file found
                                fileName = gameFilesInArchive[0].FullName;
                                break;

                            default:
                                // multiple files found
                                var r = SelectFile(tasker, gameFilesInArchive.Select(o => o.FullName).ToArray());
                                if (r == DialogResult.OK)
                                {
                                    fileName = selectedFile;
                                }
                                else if (r == DialogResult.Ignore)
                                {
                                    fileName = sourceFileName;
                                }
                                else
                                {
                                    continue;
                                }
                                break;
                            }
                        }
                        else
                        {
                            using (var extractor = ArchiveFactory.Open(sourceFileName))
                            {
                                var filesInArchive     = extractor.Entries;
                                var gameFilesInArchive = new List <string>();
                                foreach (var f in extractor.Entries)
                                {
                                    if (!f.IsDirectory)
                                    {
                                        var e = Path.GetExtension(f.Key).ToLower();
                                        if (e == ".desktop")
                                        {
                                            gameFilesInArchive.Clear();
                                            gameFilesInArchive.Add(f.Key);
                                            break;
                                        }
                                        else if (CoreCollection.Extensions.Contains(e))
                                        {
                                            gameFilesInArchive.Add(f.Key);
                                        }
                                    }
                                }
                                if (gameFilesInArchive.Count == 1) // Only one known file (or app)
                                {
                                    fileName = gameFilesInArchive[0];
                                }
                                else if (gameFilesInArchive.Count > 1) // Many known files, need to select
                                {
                                    var r = SelectFile(tasker, gameFilesInArchive.ToArray());
                                    if (r == DialogResult.OK)
                                    {
                                        fileName = selectedFile;
                                    }
                                    else if (r == DialogResult.Ignore)
                                    {
                                        fileName = sourceFileName;
                                    }
                                    else
                                    {
                                        continue;
                                    }
                                }
                                else if (filesInArchive.Count() == 1) // No known files but only one another file
                                {
                                    fileName = filesInArchive.First().Key;
                                }
                                else // Need to select
                                {
                                    var r = SelectFile(tasker, filesInArchive.Select(f => f.Key).ToArray());
                                    if (r == DialogResult.OK)
                                    {
                                        fileName = selectedFile;
                                    }
                                    else if (r == DialogResult.Ignore)
                                    {
                                        fileName = sourceFileName;
                                    }
                                    else
                                    {
                                        continue;
                                    }
                                }
                                if (fileName != sourceFileName)
                                {
                                    var o = new MemoryStream();
                                    if (Path.GetExtension(fileName).ToLower() == ".desktop" || // App in archive, need the whole directory
                                        filesInArchive.Select(f => f.Key).Contains(Path.GetFileNameWithoutExtension(fileName) + ".jpg") || // Or it has cover in archive
                                        filesInArchive.Select(f => f.Key).Contains(Path.GetFileNameWithoutExtension(fileName) + ".png") ||
                                        filesInArchive.Select(f => f.Key).Contains(Path.GetFileNameWithoutExtension(fileName) + ".ips")    // Or IPS file
                                        )
                                    {
                                        tmp = Path.Combine(tempDirectory, fileName);
                                        Directory.CreateDirectory(tmp);
                                        extractor.WriteToDirectory(tmp, new ExtractionOptions()
                                        {
                                            ExtractFullPath = true, Overwrite = true
                                        });
                                        fileName = Path.Combine(tmp, fileName);
                                    }
                                    else
                                    {
                                        extractor.Entries.Where(f => f.Key == fileName).First().WriteTo(o);
                                        rawData = new byte[o.Length];
                                        o.Seek(0, SeekOrigin.Begin);
                                        o.Read(rawData, 0, (int)o.Length);
                                    }
                                }
                            }
                        }
                    }
                    app = NesApplication.Import(fileName, sourceFileName, rawData, asIs);

                    if (ext == ".clvg")
                    {
                        app.SkipCoreSelect = true;
                    }
                    else
                    {
                        if (app != null && app.CoverArtMatches != null && app.CoverArtMatches.Count() > 1)
                        {
                            gamesWithMultipleArt.Add(app);
                        }
                        NewGames.Add(app);
                    }

                    if (app is ISupportsGameGenie && Path.GetExtension(fileName).ToLower() == ".nes")
                    {
                        var lGameGeniePath = Path.Combine(Path.GetDirectoryName(fileName), Path.GetFileNameWithoutExtension(fileName) + ".xml");
                        if (File.Exists(lGameGeniePath))
                        {
                            GameGenieDataBase lGameGenieDataBase = new GameGenieDataBase(app);
                            lGameGenieDataBase.ImportCodes(lGameGeniePath, true);
                            lGameGenieDataBase.Save();
                        }
                    }

                    if (!string.IsNullOrEmpty(tmp) && Directory.Exists(tmp))
                    {
                        Directory.Delete(tmp, true);
                    }
                }
                catch (Exception ex)
                {
                    if (ex is ThreadAbortException)
                    {
                        return(Tasker.Conclusion.Abort);
                    }
                    if (ex.InnerException != null && !string.IsNullOrEmpty(ex.InnerException.Message))
                    {
                        Trace.WriteLine(ex.InnerException.Message + ex.InnerException.StackTrace);
                        tasker.ShowError(ex.InnerException, Path.GetFileName(sourceFileName));
                    }
                    else
                    {
                        Trace.WriteLine(ex.Message + ex.StackTrace, Path.GetFileName(sourceFileName));
                        tasker.ShowError(ex);
                    }
                    return(Tasker.Conclusion.Error);
                }
                if (app != null)
                {
                    addedApps.Add(app);
                }
                tasker.SetProgress(++count, total);
            }
            if (gamesWithMultipleArt.Count > 0)
            {
                tasker.HostForm.Invoke(new Action(() => {
                    using (SelectCoverDialog selectCoverDialog = new SelectCoverDialog())
                    {
                        selectCoverDialog.Games.AddRange(gamesWithMultipleArt);
                        selectCoverDialog.ShowDialog(tasker.HostForm);
                    }
                }));
            }
            return(Tasker.Conclusion.Success);
        }
コード例 #4
0
        public Tasker.Conclusion SyncOriginalGames(Tasker tasker, Object SyncObject = null)
        {
            tasker.SetTitle(Resources.ResettingOriginalGames);
            tasker.SetStatusImage(Resources.sign_sync);
            tasker.SetProgress(-1, -1, Tasker.State.Running, Resources.ResettingOriginalGames);

            string desktopEntriesArchiveFile = Path.Combine(Path.Combine(Program.BaseDirectoryInternal, "data"), "desktop_entries.tar");
            string originalGamesPath         = Path.Combine(Program.BaseDirectoryExternal, "games_originals");

            if (!Directory.Exists(originalGamesPath))
            {
                Directory.CreateDirectory(originalGamesPath);
            }

            if (!File.Exists(desktopEntriesArchiveFile))
            {
                throw new FileLoadException("desktop_entries.tar data file was deleted, cannot sync original games.");
            }

            try
            {
                var defaultGames = ResetAllOriginalGames ? NesApplication.AllDefaultGames.Select(g => g.Key) : NesApplication.CurrentDefaultGames;
                using (var extractor = ArchiveFactory.Open(desktopEntriesArchiveFile))
                    using (var reader = extractor.ExtractAllEntries())
                    {
                        int i = 0;
                        while (reader.MoveToNextEntry())
                        {
                            if (reader.Entry.IsDirectory)
                            {
                                continue;
                            }

                            var code = Path.GetFileNameWithoutExtension(reader.Entry.Key);
                            if (!defaultGames.Contains(code))
                            {
                                continue;
                            }

                            var ext = Path.GetExtension(reader.Entry.Key).ToLower();
                            if (ext != ".desktop") // sanity check
                            {
                                throw new FileLoadException($"invalid file \"{reader.Entry.Key}\" found in desktop_entries.tar data file.");
                            }

                            string path       = Path.Combine(originalGamesPath, code);
                            string outputFile = Path.Combine(path, code + ".desktop");
                            bool   exists     = File.Exists(outputFile);

                            if (exists && !NonDestructiveSync)
                            {
                                Shared.EnsureEmptyDirectory(path);
                                Thread.Sleep(0);
                            }

                            if (!exists || !NonDestructiveSync)
                            {
                                Directory.CreateDirectory(path);

                                // extract .desktop file from archive
                                using (var o = new FileStream(outputFile, FileMode.Create, FileAccess.Write))
                                {
                                    reader.WriteEntryTo(o);
                                    o.Flush();
                                    if (!this.ResetAllOriginalGames && !ConfigIni.Instance.OriginalGames.Contains(code))
                                    {
                                        ConfigIni.Instance.OriginalGames.Add(code);
                                    }
                                }

                                // create game temporarily to perform cover search
                                Trace.WriteLine(string.Format($"Resetting game \"{NesApplication.AllDefaultGames[code].Name}\"."));
                                var game = NesApplication.FromDirectory(path);
                                game.FindCover(code + ".desktop");
                                game.Save();
                            }

                            tasker.SetProgress(++i, defaultGames.Count());
                        }
                    }
            }
            catch (Exception ex)
            {
                Trace.WriteLine("Error synchronizing original games " + ex.Message + ex.StackTrace);
                tasker.ShowError(ex, Resources.ErrorRestoringAllOriginalGames);
                return(Tasker.Conclusion.Error);
            }

            return(Tasker.Conclusion.Success);
        }
コード例 #5
0
        public Tasker.Conclusion AddGames(Tasker tasker, Object syncObject = null)
        {
            tasker.SetProgress(-1, -1, Tasker.State.Running, Resources.AddingGames);
            tasker.SetTitle(Resources.AddingGames);
            tasker.SetStatusImage(Resources.sign_cogs);

            // static presets
            NesApplication.ParentForm           = tasker.HostForm;
            NesApplication.NeedPatch            = null;
            NesApplication.Need3rdPartyEmulator = null;
            NesApplication.CachedCoverFiles     = null;
            NesGame.IgnoreMapper           = null;
            SnesGame.NeedAutoDownloadCover = null;

            int total = files.Count();
            int count = 0;
            var gamesWithMultipleArt = new List <NesApplication>();

            foreach (var sourceFileName in files)
            {
                NesApplication app = null;
                try
                {
                    tasker.SetStatus(string.Format(Resources.AddingGame, Path.GetFileName(sourceFileName)));
                    var    fileName = sourceFileName;
                    var    ext      = Path.GetExtension(sourceFileName).ToLower();
                    byte[] rawData  = null;
                    string tmp      = null;
                    if (!asIs && (ext == ".7z" || ext == ".zip" || ext == ".rar" || ext == ".clvg"))
                    {
                        if (ext == ".clvg")
                        {
                            tmp = TempHelpers.getUniqueTempPath();
                            Directory.CreateDirectory(tmp);

                            using (var file = File.OpenRead(sourceFileName))
                                using (var reader = ReaderFactory.Open(file))
                                {
                                    reader.WriteAllToDirectory(tmp, new ExtractionOptions()
                                    {
                                        ExtractFullPath = true, PreserveFileTime = true
                                    });
                                }

                            var gameFilesInArchive = Directory.GetFiles(tmp, "*.desktop").Select(o => new DirectoryInfo(o)).Cast <DirectoryInfo>().ToArray();

                            switch (gameFilesInArchive.LongLength)
                            {
                            case 0:
                                // no files found
                                break;

                            case 1:
                                // one file found
                                fileName = gameFilesInArchive[0].FullName;
                                break;

                            default:
                                // multiple files found
                                var r = SelectFile(tasker, gameFilesInArchive.Select(o => o.FullName).ToArray());
                                if (r == DialogResult.OK)
                                {
                                    fileName = selectedFile;
                                }
                                else if (r == DialogResult.Ignore)
                                {
                                    fileName = sourceFileName;
                                }
                                else
                                {
                                    continue;
                                }
                                break;
                            }
                        }
                        else
                        {
                            using (var extractor = ArchiveFactory.Open(sourceFileName))
                            {
                                var filesInArchive     = extractor.Entries;
                                var gameFilesInArchive = new List <string>();
                                foreach (var f in extractor.Entries)
                                {
                                    if (!f.IsDirectory)
                                    {
                                        var e = Path.GetExtension(f.Key).ToLower();
                                        if (e == ".desktop")
                                        {
                                            gameFilesInArchive.Clear();
                                            gameFilesInArchive.Add(f.Key);
                                            break;
                                        }
                                        else if (CoreCollection.Extensions.Contains(e))
                                        {
                                            gameFilesInArchive.Add(f.Key);
                                        }
                                    }
                                }
                                if (gameFilesInArchive.Count == 1) // Only one known file (or app)
                                {
                                    fileName = gameFilesInArchive[0];
                                }
                                else if (gameFilesInArchive.Count > 1) // Many known files, need to select
                                {
                                    var r = SelectFile(tasker, gameFilesInArchive.ToArray());
                                    if (r == DialogResult.OK)
                                    {
                                        fileName = selectedFile;
                                    }
                                    else if (r == DialogResult.Ignore)
                                    {
                                        fileName = sourceFileName;
                                    }
                                    else
                                    {
                                        continue;
                                    }
                                }
                                else if (filesInArchive.Count() == 1) // No known files but only one another file
                                {
                                    fileName = filesInArchive.First().Key;
                                }
                                else // Need to select
                                {
                                    var r = SelectFile(tasker, filesInArchive.Select(f => f.Key).ToArray());
                                    if (r == DialogResult.OK)
                                    {
                                        fileName = selectedFile;
                                    }
                                    else if (r == DialogResult.Ignore)
                                    {
                                        fileName = sourceFileName;
                                    }
                                    else
                                    {
                                        continue;
                                    }
                                }
                                if (fileName != sourceFileName)
                                {
                                    var o = new MemoryStream();
                                    if (Path.GetExtension(fileName).ToLower() == ".desktop" || // App in archive, need the whole directory
                                        filesInArchive.Select(f => f.Key).Contains(Path.GetFileNameWithoutExtension(fileName) + ".jpg") || // Or it has cover in archive
                                        filesInArchive.Select(f => f.Key).Contains(Path.GetFileNameWithoutExtension(fileName) + ".png") ||
                                        filesInArchive.Select(f => f.Key).Contains(Path.GetFileNameWithoutExtension(fileName) + ".ips")    // Or IPS file
                                        )
                                    {
                                        tmp = Path.Combine(tempDirectory, fileName);
                                        Directory.CreateDirectory(tmp);
                                        extractor.WriteToDirectory(tmp, new ExtractionOptions()
                                        {
                                            ExtractFullPath = true, Overwrite = true
                                        });
                                        fileName = Path.Combine(tmp, fileName);
                                    }
                                    else
                                    {
                                        extractor.Entries.Where(f => f.Key == fileName).First().WriteTo(o);
                                        rawData = new byte[o.Length];
                                        o.Seek(0, SeekOrigin.Begin);
                                        o.Read(rawData, 0, (int)o.Length);
                                    }
                                }
                            }
                        }
                    }
                    app = NesApplication.Import(fileName, sourceFileName, rawData, asIs);

                    if (ext == ".clvg")
                    {
                        app.SkipCoreSelect = true;
                    }
                    else
                    {
                        if (app.CoverArtMatches != null && app.CoverArtMatches.Count() > 1)
                        {
                            gamesWithMultipleArt.Add(app);
                        }
                        if (ConfigIni.Instance.EnableImportScraper && Program.TheGamesDBAPI != null &&
                            app.Metadata.OriginalCrc32 != 0 &&
                            data.GamesDB.HashLookup.ContainsKey(app.Metadata.OriginalCrc32) &&
                            data.GamesDB.HashLookup[app.Metadata.OriginalCrc32].Length > 0)
                        {
                            var api  = Program.TheGamesDBAPI;
                            var task = api.GetInfoByID(data.GamesDB.HashLookup[app.Metadata.OriginalCrc32]);
                            try
                            {
                                task.Wait();
                                var result = task.Result;

                                if (result.Items.Count() > 0)
                                {
                                    var first = result.Items.First();

                                    if (first.Name != null)
                                    {
                                        app.Desktop.Name     = first.Name;
                                        app.Desktop.SortName = Shared.GetSortName(first.Name);
                                    }

                                    if (first.Publishers != null && first.Publishers.Length > 0)
                                    {
                                        app.Desktop.Publisher = String.Join(", ", first.Publishers).ToUpper();
                                    }
                                    else if (first.Developers != null && first.Developers.Length > 0)
                                    {
                                        if (first.ReleaseDate != null)
                                        {
                                            app.Desktop.Copyright = $"© {first.ReleaseDate.Year} {String.Join(", ", first.Developers)}";
                                        }
                                        else
                                        {
                                            app.Desktop.Copyright = $"© {String.Join(", ", first.Developers)}";
                                        }
                                    }

                                    if (first.Description != null)
                                    {
                                        app.Desktop.Description = first.Description;
                                    }

                                    if (first.ReleaseDate != null)
                                    {
                                        app.Desktop.ReleaseDate = first.ReleaseDate.ToString("yyyy-MM-dd");
                                    }

                                    if (first.PlayerCount > 0)
                                    {
                                        app.Desktop.Players      = Convert.ToByte(first.PlayerCount);
                                        app.Desktop.Simultaneous = first.PlayerCount == 2;
                                    }

                                    if (first.Genres != null && first.Genres.Length > 0)
                                    {
                                        foreach (var genre in first.Genres)
                                        {
                                            var match = ScraperForm.TheGamesDBGenreLookup.Where(g => g.Value.Contains(genre.ID)).Select(g => g.Key);

                                            if (match.Count() > 0)
                                            {
                                                var firstGenre = match.First();

                                                app.Desktop.Genre = firstGenre;
                                                break;
                                            }
                                        }
                                    }

                                    using (var wc = new HakchiWebClient())
                                    {
                                        try
                                        {
                                            var front = first.Images.Where(i => i.Type == TeamShinkansen.Scrapers.Enums.ArtType.Front).ToArray();

                                            if (front.Length > 0 && !app.CoverArtMatchSuccess)
                                            {
                                                var data = wc.DownloadData(front[0].Url);
                                                using (var ms = new MemoryStream(data))
                                                    using (var bm = new Bitmap(ms))
                                                    {
                                                        app.SetImage(bm);
                                                    }
                                            }
                                        }
                                        catch (WebException ex) { }

                                        try
                                        {
                                            var imageData = wc.DownloadData($"https://cdn.thegamesdb.net/images/original/clearlogo/{first.ID}.png");

                                            using (var ms = new MemoryStream(imageData))
                                                using (var clearLogo = File.OpenWrite(Path.Combine(app.BasePath, $"{app.Code}_logo.png")))
                                                {
                                                    ms.Seek(0, SeekOrigin.Begin);
                                                    ms.CopyTo(clearLogo);
                                                }
                                        }
                                        catch (WebException ex) { }
                                    }
                                }
                            }
                            catch (Exception) { }
                        }
                    }

                    if (app is ISupportsGameGenie && Path.GetExtension(fileName).ToLower() == ".nes")
                    {
                        var lGameGeniePath = Path.Combine(Path.GetDirectoryName(fileName), Path.GetFileNameWithoutExtension(fileName) + ".xml");
                        if (File.Exists(lGameGeniePath))
                        {
                            GameGenieDataBase lGameGenieDataBase = new GameGenieDataBase(app);
                            lGameGenieDataBase.ImportCodes(lGameGeniePath, true);
                            lGameGenieDataBase.Save();
                        }
                    }

                    if (!string.IsNullOrEmpty(tmp) && Directory.Exists(tmp))
                    {
                        Directory.Delete(tmp, true);
                    }
                }
                catch (Exception ex)
                {
                    if (ex is ThreadAbortException)
                    {
                        return(Tasker.Conclusion.Abort);
                    }
                    if (ex.InnerException != null && !string.IsNullOrEmpty(ex.InnerException.Message))
                    {
                        Trace.WriteLine(ex.InnerException.Message + ex.InnerException.StackTrace);
                        tasker.ShowError(ex.InnerException, Path.GetFileName(sourceFileName));
                    }
                    else
                    {
                        Trace.WriteLine(ex.Message + ex.StackTrace, Path.GetFileName(sourceFileName));
                        tasker.ShowError(ex);
                    }
                    return(Tasker.Conclusion.Error);
                }
                if (app != null)
                {
                    addedApps.Add(app);
                }
                tasker.SetProgress(++count, total);
            }
            if (gamesWithMultipleArt.Count > 0)
            {
                tasker.HostForm.Invoke(new Action(() => {
                    using (SelectCoverDialog selectCoverDialog = new SelectCoverDialog())
                    {
                        selectCoverDialog.Games.AddRange(gamesWithMultipleArt);
                        selectCoverDialog.ShowDialog(tasker.HostForm);
                    }
                }));
            }
            return(Tasker.Conclusion.Success);
        }