public static NesMiniApplication Import(string fileName, string sourceFile = null, byte[] rawRomData = null) { var extension = Path.GetExtension(fileName).ToLower(); if (extension == ".desktop") { return(ImportApp(fileName)); } if (rawRomData == null) { rawRomData = File.ReadAllBytes(fileName); } List <Manager.EmulatorManager.Emulator> availableEmus = Manager.EmulatorManager.getInstance().ListByFileType(System.IO.Path.GetFileName(fileName)); Manager.EmulatorManager.Emulator toUse = null; if (availableEmus.Count > 0) { toUse = availableEmus[0]; NesMiniApplication app = (NesMiniApplication)UnknowSystem.Import(fileName, sourceFile, rawRomData, toUse.Prefix[0], toUse.Executable, Manager.BitmapManager.getInstance().GetBitmap(".\\images\\" + toUse.DefaultImage), toUse.SupportZip); // app.theRom = Manager.RomManager.getInstance().AddRom(fileName); return(app); } else { return(null); } //string application = extension.Length > 2 ? ("/bin/" + extension.Substring(1)) : DefaultApp; //return Import(fileName, sourceFile, rawRomData, DefaultPrefix, application, DefaultCover); }
public void Split(SplitStyle style, int maxElements = 35) { bool originalToRoot = false; switch (style) { case SplitStyle.Original_NoSplit: case SplitStyle.Original_Auto: case SplitStyle.Original_FoldersAlphabetic_FoldersEqual: case SplitStyle.Original_FoldersAlphabetic_PagesEqual: case SplitStyle.Original_FoldersEqual: case SplitStyle.Original_PagesEqual: style--; if (this.Where(o => o is NesDefaultGame).Count() > 0) { originalToRoot = true; } break; } if (style == SplitStyle.NoSplit && !originalToRoot) { return; } if (((style == SplitStyle.Auto && !originalToRoot) || style == SplitStyle.FoldersEqual || style == SplitStyle.PagesEqual) && (Count <= maxElements)) { return; } var total = Count; var partsCount = (int)Math.Ceiling((float)total / (float)maxElements); var perPart = (int)Math.Ceiling((float)total / (float)partsCount); var alphaNum = new Regex("[^a-zA-Z0-9]"); NesMenuCollection root; if (!originalToRoot) { root = this; } else { root = new NesMenuCollection(); root.AddRange(this.Where(o => !(o is NesDefaultGame))); if (root.Count == 0) { return; } this.RemoveAll(o => !(o is NesDefaultGame)); this.Add(new NesMenuFolder() { Name = Resources.FolderNameMoreGames, Position = NesMenuFolder.Priority.Rightmost, ChildMenuCollection = root }); } var sorted = root.OrderBy(o => o.Name); var collections = new List <NesMenuCollection>(); int i = 0; if (style == SplitStyle.Auto || style == SplitStyle.FoldersEqual || style == SplitStyle.PagesEqual) { var collection = new NesMenuCollection(); foreach (var game in sorted) { collection.Add(game); i++; if (((i % perPart) == 0) || (i == sorted.Count())) { collections.Add(collection); collection = new NesMenuCollection(); } } } if (style == SplitStyle.Auto) { if (collections.Count >= 12) { style = SplitStyle.FoldersEqual; } else { style = SplitStyle.PagesEqual; } } // Folders, equal if (style == SplitStyle.FoldersEqual) // minimum amount of games/folders on screen without glitches { root.Clear(); foreach (var coll in collections) { var fname = alphaNum.Replace(coll.Where(o => (o is NesMiniApplication) || (o is NesDefaultGame)).First().Name.ToUpper(), ""); var lname = alphaNum.Replace(coll.Where(o => (o is NesMiniApplication) || (o is NesDefaultGame)).Last().Name.ToUpper(), ""); var folder = new NesMenuFolder() { ChildMenuCollection = coll, NameParts = new string[] { fname, lname }, Position = NesMenuFolder.Priority.Right }; coll.Add(new NesMenuFolder() { Name = Resources.FolderNameBack, ImageId = "folder_back", Position = NesMenuFolder.Priority.Back, ChildMenuCollection = root }); root.Add(folder); } TrimFolderNames(root); } else if (style == SplitStyle.PagesEqual) // Pages, equal { root.Clear(); root.AddRange(collections[0]); collections[0] = root; for (i = 0; i < collections.Count; i++) { for (int j = i - 1; j >= 0; j--) { var fname = alphaNum.Replace(collections[j].Where(o => (o is NesMiniApplication) || (o is NesDefaultGame)).First().Name.ToUpper(), ""); var lname = alphaNum.Replace(collections[j].Where(o => (o is NesMiniApplication) || (o is NesDefaultGame)).Last().Name.ToUpper(), ""); var folder = new NesMenuFolder() { ChildMenuCollection = collections[j], NameParts = new string[] { fname, lname }, Position = NesMenuFolder.Priority.Left }; collections[i].Insert(0, folder); } for (int j = i + 1; j < collections.Count; j++) { var fname = alphaNum.Replace(collections[j].Where(o => (o is NesMiniApplication) || (o is NesDefaultGame)).First().Name.ToUpper(), ""); var lname = alphaNum.Replace(collections[j].Where(o => (o is NesMiniApplication) || (o is NesDefaultGame)).Last().Name.ToUpper(), ""); var folder = new NesMenuFolder() { ChildMenuCollection = collections[j], NameParts = new string[] { fname, lname }, Position = NesMenuFolder.Priority.Right }; collections[i].Insert(collections[i].Count, folder); } TrimFolderNames(collections[i]); } } else if (style == SplitStyle.BySystem) { var Systems = new Dictionary <string, NesMenuCollection>(); foreach (var game in root) { Manager.EmulatorManager.Emulator emu = ((NesMiniApplication)game).GetEmulator(); if (!Systems.ContainsKey(emu.SystemName)) { Systems[emu.SystemName] = new NesMenuCollection(); } Systems[emu.SystemName].Add(game); } root.Clear(); foreach (string system in Systems.Keys) { var folder = new NesMenuFolder() { ChildMenuCollection = Systems[system], Name = system, Position = NesMenuFolder.Priority.Left, ImageId = "folder" }; root.Add(folder); } } else if (style == SplitStyle.FoldersAlphabetic_PagesEqual || style == SplitStyle.FoldersAlphabetic_FoldersEqual) { var letters = new Dictionary <char, NesMenuCollection>(); for (char ch = 'A'; ch <= 'Z'; ch++) { letters[ch] = new NesMenuCollection(); } letters['#'] = new NesMenuCollection(); foreach (var game in root) { if (!(game is NesMiniApplication || game is NesDefaultGame)) { continue; } var letter = game.Name.Substring(0, 1).ToUpper()[0]; if (letter < 'A' || letter > 'Z') { letter = '#'; } letters[letter].Add(game); } root.Clear(); foreach (var letter in letters.Keys) { if (letters[letter].Count > 0) { string folderImageId = "folder_" + letter.ToString().ToLower(); if (letter < 'A' || letter > 'Z') { folderImageId = "folder_number"; } var folder = new NesMenuFolder() { ChildMenuCollection = letters[letter], Name = letter.ToString(), Position = NesMenuFolder.Priority.Right, ImageId = folderImageId }; if (style == SplitStyle.FoldersAlphabetic_PagesEqual) { folder.ChildMenuCollection.Split(SplitStyle.PagesEqual, maxElements); folder.ChildMenuCollection.Add(new NesMenuFolder() { Name = Resources.FolderNameBack, ImageId = "folder_back", Position = NesMenuFolder.Priority.Back, ChildMenuCollection = root }); foreach (NesMenuFolder f in folder.ChildMenuCollection.Where(o => o is NesMenuFolder)) { if (f.ChildMenuCollection != root) { f.ChildMenuCollection.Add(new NesMenuFolder() { Name = Resources.FolderNameBack, ImageId = "folder_back", Position = NesMenuFolder.Priority.Back, ChildMenuCollection = root }); } } } else if (style == SplitStyle.FoldersAlphabetic_FoldersEqual) { folder.ChildMenuCollection.Split(SplitStyle.FoldersEqual, maxElements); folder.ChildMenuCollection.Add(new NesMenuFolder() { Name = Resources.FolderNameBack, ImageId = "folder_back", Position = NesMenuFolder.Priority.Back, ChildMenuCollection = root }); } root.Add(folder); } } } if (originalToRoot) { if (style != SplitStyle.PagesEqual) { root.Add(new NesMenuFolder() { Name = Resources.FolderNameOriginalGames, ImageId = "folder_back", Position = NesMenuFolder.Priority.Back, ChildMenuCollection = this }); } else { foreach (var collection in collections) { collection.Add(new NesMenuFolder() { Name = Resources.FolderNameOriginalGames, ImageId = "folder_back", Position = NesMenuFolder.Priority.Back, ChildMenuCollection = this }); } } } }