private static RGB8Map ApplyCurve(ColorMap<ushort> map, byte[][] curve) { var result = new RGB8Map(map.Width, map.Height); Parallel.For(0, result.Height, y => { var input = map.GetRow(y); var output = result.GetRow(y); for (var x = 0; x < result.Width; x++) { output.SetAndMoveNext(curve[0][input.R], curve[1][input.G], curve[2][input.B]); input.MoveNext(); } }); return result; }
private static RGB8Map ConvertToRGB(VectorMap map, VectorToColorFilter<byte> filter) { var result = new RGB8Map(map.Width, map.Height); Parallel.For(0, map.Height, y => { var input = map.GetRow(y); var output = result.GetRow(y); for (var x = 0; x < map.Width; x++) { filter.ProcessColor(input, output); input.MoveNext(); output.MoveNext(); } }); return result; }