コード例 #1
0
 public void sendChatMessage(ChatReceiveContext context, string world, uint clientID, string name, string message)
 {
     if (clientState != ClientState.Connected) return;
     Packet11ChatSend packet = new Packet11ChatSend(this, false, Util.Direction.Client);
     packet.prepare(context, world, clientID, name, message);
     packet.onSend();
 }
コード例 #2
0
ファイル: Client.cs プロジェクト: Zallist/StarryboundServer
 public void sendChatMessage(ChatReceiveContext context, string name, string message)
 {
     if (state != ClientState.Connected) return;
     Packet11ChatSend packet = new Packet11ChatSend(this, Util.Direction.Client);
     packet.prepare(context, "", 0, name, message);
     packet.onSend();
 }