コード例 #1
0
        //结算消息是广播的,(别人结算的信息也会收到)
        public void S_C_Balance(CMD_SC_BALANCE _balance)
        {
            int _chair = (int)_balance.gsChair;

            if (CanonCtrl.Instance.singleCanonList[_chair] != null)
            {
//				CanonCtrl.Instance.S_C_AccountMsgHaveReceive = true;(真实玩家才改变)
                BuyScoreAndAccount.Instance.S_C_Account_NoPanel((int)_balance.gsGold, _chair);
            }
        }
コード例 #2
0
        private bool DidBalance(int wHandleCode, byte[] wByteBuffer, int wDataSize)
        {
            int dataLen = wByteBuffer.Length;

            if (dataLen < wDataSize)
            {
                Debug.LogError("User join in data Error!!");
                return(false);
            }

            CMD_SC_BALANCE balance = GameConvert.ByteToStruct <CMD_SC_BALANCE>(wByteBuffer, wByteBuffer.Length);

            if (onBalanceEvent != null)
            {
                onBalanceEvent(balance);
            }


            return(true);
        }