public static CCTiledGrid3D Create(CCGridSize gridSize) { var pRet = new CCTiledGrid3D(); if (pRet.InitWithSize(gridSize)) { return pRet; } return null; }
public static CCTiledGrid3D Create(CCGridSize gridSize, CCTexture2D pTexture, bool bFlipped) { var pRet = new CCTiledGrid3D(); if (pRet.InitWithSize(gridSize, pTexture, bFlipped)) { return pRet; } return null; }