public static new CCParticleMeteor node() { CCParticleMeteor cCParticleMeteor = new CCParticleMeteor(); if (cCParticleMeteor.init()) { return(cCParticleMeteor); } return(null); }
public static CCParticleMeteor node() { CCParticleMeteor pRet = new CCParticleMeteor(); if (pRet.init()) { return(pRet); } return(null); }
public static CCParticleMeteor node() { CCParticleMeteor pRet = new CCParticleMeteor(); if (pRet.init()) { return pRet; } return null; }
public override void OnEnter() { base.OnEnter(); m_emitter = new CCParticleMeteor(); m_background.AddChild(m_emitter, 10); m_emitter.Texture = CCTextureCache.SharedTextureCache.AddImage(TestResource.s_fire); setEmitterPosition(); }