コード例 #1
0
        public static new CCEaseBackOut actionWithAction(CCActionInterval pAction)
        {
            CCEaseBackOut cCEaseBackOut = new CCEaseBackOut();

            if (cCEaseBackOut != null)
            {
                cCEaseBackOut.initWithAction(pAction);
            }
            return(cCEaseBackOut);
        }
コード例 #2
0
        public override CCObject copyWithZone(CCZone pZone)
        {
            CCEaseBackOut cCEaseBackOut = null;

            if (pZone == null || pZone.m_pCopyObject == null)
            {
                cCEaseBackOut = new CCEaseBackOut();
                pZone         = new CCZone(cCEaseBackOut);
            }
            else
            {
                cCEaseBackOut = pZone.m_pCopyObject as CCEaseBackOut;
            }
            cCEaseBackOut.initWithAction((CCActionInterval)this.m_pOther.copy());
            return(cCEaseBackOut);
        }
コード例 #3
0
        /// <summary>
        /// creates the action
        /// </summary>
        /// <param name="pAction"></param>
        /// <returns></returns>
        public new static CCEaseBackOut actionWithAction(CCActionInterval pAction)
        {
            CCEaseBackOut pRet = new CCEaseBackOut();

            if (pRet != null)
            {
                if (pRet.initWithAction(pAction))
                {
                    //pRet->autorelease();
                }
                else
                {
                    //CC_SAFE_RELEASE_NULL(pRet);
                }
            }

            return(pRet);
        }
コード例 #4
0
        /// <summary>
        /// creates the action
        /// </summary>
        /// <param name="pAction"></param>
        /// <returns></returns>
        public static new CCEaseBackOut actionWithAction(CCActionInterval pAction)
        {
            CCEaseBackOut pRet = new CCEaseBackOut();

            if (pRet != null)
            {
                if (pRet.initWithAction(pAction))
                {
                    //pRet->autorelease();
                }
                else
                {
                    //CC_SAFE_RELEASE_NULL(pRet);
                }
            }

            return pRet;
        }
コード例 #5
0
        public override CCObject copyWithZone(CCZone pZone)
        {
            CCZone        pNewZone = null;
            CCEaseBackOut pCopy    = null;

            if (pZone != null && pZone.m_pCopyObject != null)
            {
                //in case of being called at sub class
                pCopy = pZone.m_pCopyObject as CCEaseBackOut;
            }
            else
            {
                pCopy = new CCEaseBackOut();
                pZone = pNewZone = new CCZone(pCopy);
            }

            pCopy.initWithAction((CCActionInterval)(m_pOther.copy()));

            return(pCopy);
        }
コード例 #6
0
        public override CCObject copyWithZone(CCZone pZone)
        {
            CCZone pNewZone = null;
            CCEaseBackOut pCopy = null;

            if (pZone != null && pZone.m_pCopyObject != null)
            {
                //in case of being called at sub class
                pCopy = pZone.m_pCopyObject as CCEaseBackOut;
            }
            else
            {
                pCopy = new CCEaseBackOut();
                pZone = pNewZone = new CCZone(pCopy);
            }

            pCopy.initWithAction((CCActionInterval)(m_pOther.copy()));

            return pCopy;
        }
コード例 #7
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        public override void OnEnter()
        {
            base.OnEnter();

            var s = CCDirector.SharedDirector.WinSize;

            var move = new CCMoveBy (3, new CCPoint(s.Width - 130, 0));
            var move_back = move.Reverse();

            var move_ease_in = new CCEaseBackIn((CCActionInterval) (move.Copy()));
            var move_ease_in_back = move_ease_in.Reverse();

            var move_ease_out = new CCEaseBackOut((CCActionInterval) (move.Copy()));
            var move_ease_out_back = move_ease_out.Reverse();

            var delay = new CCDelayTime (0.25f);

            var seq1 = CCSequence.FromActions(move, delay, move_back, (CCFiniteTimeAction) delay.Copy());
            var seq2 = CCSequence.FromActions(move_ease_in, (CCFiniteTimeAction) delay.Copy(), move_ease_in_back, (CCFiniteTimeAction) delay.Copy());
            var seq3 = CCSequence.FromActions(move_ease_out, (CCFiniteTimeAction) delay.Copy(), move_ease_out_back,
                                                (CCFiniteTimeAction) delay.Copy());

            m_grossini.RunAction(new CCRepeatForever (seq1));
            m_tamara.RunAction(new CCRepeatForever (seq2));
            m_kathia.RunAction(new CCRepeatForever (seq3));
        }
コード例 #8
0
ファイル: CCEaseBackIn.cs プロジェクト: chengcong/cocos2d-xna
 public override CCFiniteTimeAction reverse()
 {
     return(CCEaseBackOut.actionWithAction((CCActionInterval)this.m_pOther.reverse()));
 }