public override Scene.SceneObj OnCopy() { Pic3x3 e = new Pic3x3(); //this e.drawblock = this.drawblock; e.borderleft = this.borderleft; e.bordertop = this.bordertop; e.borderright = this.borderright; e.borderbottom = this.borderbottom; e.color = this.color; //e.seedorient = this.seedorient; //e.seedsize = this.seedsize; //uielement e.Text = this.Text; e.Orient = this.Orient; e.Size = this.Size; e.posHAlign = this.posHAlign; e.posVAlign = this.posVAlign; e.ClipRender = this.ClipRender; //scene e._pos = this._pos; e._scale = this._scale; e.needUpdate = true; return(e); }
public override Scene.SceneObj OnCopy() { Pic3x3 e = new Pic3x3(); //this e.drawblock = this.drawblock; e.borderleft = this.borderleft; e.bordertop = this.bordertop; e.borderright = this.borderright; e.borderbottom = this.borderbottom; e.color = this.color; //e.seedorient = this.seedorient; //e.seedsize = this.seedsize; //uielement e.Text = this.Text; e.Orient = this.Orient; e.Size = this.Size; e.posHAlign = this.posHAlign; e.posVAlign = this.posVAlign; e.ClipRender = this.ClipRender; //scene e._pos = this._pos; e._scale = this._scale; e.needUpdate = true; return e; }