private void levelSeven1_Click(object sender, EventArgs e) { L1_L7 L1_L7 = new L1_L7(); SoundClass.PlayBackground(); L1_L7.ShowDialog(); }
private void levelEight1_Click(object sender, EventArgs e) { L1_L8 L1_L8 = new L1_L8(); SoundClass.PlayBackground(); L1_L8.ShowDialog(); }
private void levelFive1_Click(object sender, EventArgs e) { L1_L5 L1_L5 = new L1_L5(); SoundClass.PlayBackground(); L1_L5.ShowDialog(); }
private void levelSix1_Click(object sender, EventArgs e) { L1_L6 L1_L6 = new L1_L6(); SoundClass.PlayBackground(); L1_L6.ShowDialog(); }
private void levelFour1_Click(object sender, EventArgs e) { L1_L4 L1_L4 = new L1_L4(); SoundClass.PlayBackground(); L1_L4.ShowDialog(); }
private void levelThree1_Click(object sender, EventArgs e) { L1_L3 L1_L3 = new L1_L3(); SoundClass.PlayBackground(); L1_L3.ShowDialog(); }
private void levelTwo1_Click(object sender, EventArgs e) { L1_L2 L1_L2 = new L1_L2(); SoundClass.PlayBackground(); L1_L2.ShowDialog(); }
private void levelOne1_Click(object sender, EventArgs e) { L1_L1 L1_L1 = new L1_L1(); SoundClass.PlayBackground(); L1_L1.ShowDialog(); }
private void pictureBox26_Click(object sender, EventArgs e) { T_L4 T_L4 = new T_L4(); SoundClass.PlayBackground(); T_L4.ShowDialog(); }
private void checkBox1_CheckedChanged(object sender, EventArgs e) { if (checkBox1.Checked) { SoundClass.sound_on(); checkBox1.Text = "звук есть"; } else { SoundClass.sound_off(); checkBox1.Text = "звука нет"; } }
//----------увеличивает размер надписи и меняет курсор---------- private void newGameLabel_MouseEnter(object sender, EventArgs e) { (sender as Label).Font = new Font(LoadFonts.font.Families[0], 40); SoundClass.PlayStart(); }