//====================================================================== // Initialize //====================================================================== public static void Initialize(Rect window) { VerticalState = new UnityEditorMemoSplitterState(new float[] { window.height * 0.9f, window.height * 0.1f }, new int[] { 200, 180 }, new int[] { 1500, 300 }); Data = FileUtility.LoadUnityEditorMemoData(); }
public static void BeginVerticalSplit(UnityEditorMemoSplitterState state, params GUILayoutOption[] options) { DoMethod("BeginVerticalSplit", new Type[] { UnityEditorMemoSplitterState.splitterStateType, typeof(GUILayoutOption[]) }, null, new object[] { state.GetState(), options }); }