public static void Initialize(AdsMasterSetting settings) { if (instance != null || settings == null) { return; } // Tạo game object var go = new GameObject("AdsMaster"); instance = go.AddComponent <AdsMaster>(); DontDestroyOnLoad(go); // Assign settings AdsMaster.settings = settings; // Load remote config if need instance.InitRemoteConfig(); InitAdNetworks(); #if FBAD FbNativeAdManager.Initialize(); #endif }