public static CCActionRepeat Create(IFiniteTimeAction action, uint times) { CCActionRepeat repeat = new CCActionRepeat(); if (repeat.InitWithAction(action, times)) { return(repeat); } return(null); }
internal static object Create(CCActionRepeat repeat) { throw new NotImplementedException(); }
public override IAction Reverse() { return(CCActionRepeat.Create(m_innerAction.Reverse() as IFiniteTimeAction, m_times)); }
public static ActionInterval CCRepeat(ActionInterval action, uint time) { return(CCActionRepeat.Create(action, time)); }