public override void Update(float time) { if (m_easeFunc0 != null) { time = m_easeFunc0(time); } if (m_easeFunc1 != null) { time = m_easeFunc1(time, f1); } if (m_easeFunc2 != null) { time = m_easeFunc2(time, f1, f2); } if (m_easeFunc3 != null) { time = m_easeFunc3(time, f1, f2, f3); } if (m_easeFunc4 != null) { time = m_easeFunc4(time, f1, f2, f3, f4); } if (m_easeFunc5 != null) { time = m_easeFunc5(time, f1, f2, f3, f4, f5); } m_inner.Update(time); }
public override void Update(float time) { m_inner.Update(time); }