/// <summary>Initializes the struct with default values.</summary> public static ParticleForceOptions Default() { ParticleForceOptions value = new ParticleForceOptions(); value.force = null; value.worldSpace = false; return(value); }
private static extern void Internal_create(ParticleForce managedInstance, ref ParticleForceOptions desc);
private static extern void Internal_setOptions(IntPtr thisPtr, ref ParticleForceOptions options);
private static extern void Internal_getOptions(IntPtr thisPtr, out ParticleForceOptions __output);
/// <summary>Creates a new particle force evolver.</summary> public ParticleForce(ParticleForceOptions desc) { Internal_create(this, ref desc); }