/// <summary> /// Initializes the inspector using an object instance. Must be called after construction. /// </summary> /// <param name="gui">GUI panel to add the GUI elements to.</param> /// <param name="instance">Instance of the object whose fields to display GUI for.</param> /// <param name="persistent">A set of properties that the inspector can read/write. They will be persisted even /// after the inspector is closed and restored when it is re-opened.</param> internal virtual void Initialize(GUIPanel gui, object instance, SerializableProperties persistent) { InitializeBase(gui, null, persistent); drawer = new InspectorFieldDrawer(new InspectableContext(Persistent, instance as Component), Layout); inspectedObject = instance; Initialize(); Refresh(); }
/// <summary> /// Initializes the inspector using a resource path. Must be called after construction. /// </summary> /// <param name="mainGui">Primary GUI panel to add the GUI elements to.</param> /// <param name="previewGui">Secondary GUI panel located at the bottom of the inspector window, aimed primarily for /// resource previews, but can be used for any purpose.</param> /// <param name="path">Path to the resource for which to display GUI for.</param> /// <param name="persistent">A set of properties that the inspector can read/write. They will be persisted even /// after the inspector is closed and restored when it is re-opened.</param> internal virtual void Initialize(GUIPanel mainGui, GUIPanel previewGui, string path, SerializableProperties persistent) { InitializeBase(mainGui, previewGui, persistent); drawer = new InspectorFieldDrawer(new InspectableContext(Persistent), Layout); inspectedResourcePath = path; Initialize(); Refresh(); }
/// <summary> /// Rebuilds the GUI object header if needed. /// </summary> /// <param name="layoutIndex">Index at which to insert the GUI elements.</param> protected void BuildGUI(int layoutIndex) { Action BuildEmptyGUI = () => { if (isInline) { return; } guiInternalTitleLayout = guiTitleLayout.InsertLayoutX(0); guiInternalTitleLayout.AddElement(new GUILabel(title)); guiInternalTitleLayout.AddElement(new GUILabel("Empty", GUIOption.FixedWidth(100))); if (!property.IsValueType) { GUIContent createIcon = new GUIContent(EditorBuiltin.GetInspectorWindowIcon(InspectorWindowIcon.Create), new LocEdString("Create")); guiCreateBtn = new GUIButton(createIcon, GUIOption.FixedWidth(30)); guiCreateBtn.OnClick += OnCreateButtonClicked; guiInternalTitleLayout.AddElement(guiCreateBtn); } }; Action BuildFilledGUI = () => { if (!isInline) { guiInternalTitleLayout = guiTitleLayout.InsertLayoutX(0); GUIToggle guiFoldout = new GUIToggle(title, EditorStyles.Foldout); guiFoldout.Value = isExpanded; guiFoldout.AcceptsKeyFocus = false; guiFoldout.OnToggled += OnFoldoutToggled; guiInternalTitleLayout.AddElement(guiFoldout); if (!property.IsValueType && (style == null || !style.StyleFlags.HasFlag(InspectableFieldStyleFlags.NotNull))) { GUIContent clearIcon = new GUIContent( EditorBuiltin.GetInspectorWindowIcon(InspectorWindowIcon.Clear), new LocEdString("Clear")); GUIButton clearBtn = new GUIButton(clearIcon, GUIOption.FixedWidth(20)); clearBtn.OnClick += OnClearButtonClicked; guiInternalTitleLayout.AddElement(clearBtn); } } if (isExpanded || isInline) { SerializableObject serializableObject = property.GetObject(); SerializableField[] fields = serializableObject.Fields; if (fields.Length > 0) { GUILayoutY guiContentLayout; if (!isInline) { guiChildLayout = guiLayout.AddLayoutX(); guiChildLayout.AddSpace(IndentAmount); GUIPanel guiContentPanel = guiChildLayout.AddPanel(); GUILayoutX guiIndentLayoutX = guiContentPanel.AddLayoutX(); guiIndentLayoutX.AddSpace(IndentAmount); GUILayoutY guiIndentLayoutY = guiIndentLayoutX.AddLayoutY(); guiIndentLayoutY.AddSpace(IndentAmount); guiContentLayout = guiIndentLayoutY.AddLayoutY(); guiIndentLayoutY.AddSpace(IndentAmount); guiIndentLayoutX.AddSpace(IndentAmount); guiChildLayout.AddSpace(IndentAmount); short backgroundDepth = (short)(Inspector.START_BACKGROUND_DEPTH - depth - 1); string bgPanelStyle = depth % 2 == 0 ? EditorStylesInternal.InspectorContentBgAlternate : EditorStylesInternal.InspectorContentBg; GUIPanel backgroundPanel = guiContentPanel.AddPanel(backgroundDepth); GUITexture inspectorContentBg = new GUITexture(null, bgPanelStyle); backgroundPanel.AddElement(inspectorContentBg); } else { guiContentLayout = guiLayout; } drawer = new InspectorFieldDrawer(context, guiContentLayout, path, depth + 1); drawer.AddDefault(serializableObject); if (!active) { foreach (var field in drawer.Fields) { field.Active = false; } } } } else { guiChildLayout = null; } }; if (state == State.None) { if (propertyValue != null) { BuildFilledGUI(); state = State.Filled; } else { BuildEmptyGUI(); state = State.Empty; } } else if (state == State.Empty) { if (propertyValue != null) { guiInternalTitleLayout?.Destroy(); guiInternalTitleLayout = null; guiCreateBtn = null; BuildFilledGUI(); state = State.Filled; } } else if (state == State.Filled) { drawer?.Clear(); guiInternalTitleLayout?.Destroy(); guiInternalTitleLayout = null; guiCreateBtn = null; if (guiChildLayout != null) { guiChildLayout.Destroy(); guiChildLayout = null; } if (propertyValue == null) { BuildEmptyGUI(); state = State.Empty; } else { BuildFilledGUI(); } } }
private void OnInitialize() { EditorApplication.OnProjectSave += SaveSettings; SceneWindow sceneWindow = SceneWindow.GetWindow <SceneWindow>(); if (sceneWindow != null) { viewSettings = sceneWindow.Camera.ViewSettings; moveSettings = sceneWindow.Camera.MoveSettings; renderSettings = sceneWindow.Camera.RenderSettings; gizmoSettings = sceneWindow.GizmoDrawSettings; } else { viewSettings = ProjectSettings.GetObject <SceneCameraViewSettings>(SceneCamera.ViewSettingsKey); moveSettings = ProjectSettings.GetObject <SceneCameraMoveSettings>(SceneCamera.MoveSettingsKey); renderSettings = ProjectSettings.GetObject <RenderSettings>(SceneCamera.RenderSettingsKey); if (ProjectSettings.HasKey(SceneWindow.GizmoDrawSettingsKey)) { gizmoSettings = ProjectSettings.GetObject <GizmoDrawSettings>(SceneWindow.GizmoDrawSettingsKey); } else { gizmoSettings = GizmoDrawSettings.Default(); } } expandStates = ProjectSettings.GetObject <SerializableProperties>(ExpandStatesKey); InspectableContext inspectableContext = new InspectableContext(expandStates); GUILayout mainLayout = GUI.AddLayoutY(); GUIScrollArea scrollArea = new GUIScrollArea(ScrollBarType.ShowIfDoesntFit, ScrollBarType.NeverShow); mainLayout.AddElement(scrollArea); GUILayoutX horzPadLayout = scrollArea.Layout.AddLayoutX(GUIOption.FlexibleWidth(100, 400)); horzPadLayout.AddSpace(5); GUILayout vertLayout = horzPadLayout.AddLayoutY(); horzPadLayout.AddSpace(5); vertLayout.AddSpace(5); vertLayout.AddElement(new GUILabel(new LocEdString("View Settings"), EditorStyles.LabelBold)); GUILayoutY viewSettingsLayout = vertLayout.AddLayoutY(); vertLayout.AddSpace(10); vertLayout.AddElement(new GUILabel(new LocEdString("Gizmo Settings"), EditorStyles.LabelBold)); GUILayoutY gizmoSettingsLayout = vertLayout.AddLayoutY(); vertLayout.AddSpace(10); vertLayout.AddElement(new GUILabel(new LocEdString("Move Settings"), EditorStyles.LabelBold)); GUILayoutY moveSettingsLayout = vertLayout.AddLayoutY(); vertLayout.AddSpace(10); vertLayout.AddElement(new GUILabel(new LocEdString("Render Settings"), EditorStyles.LabelBold)); GUILayoutY renderSettingsLayout = vertLayout.AddLayoutY(); guiViewSettings = new InspectorFieldDrawer(inspectableContext, viewSettingsLayout); guiGizmoSettings = new InspectorFieldDrawer(inspectableContext, gizmoSettingsLayout); guiMovementSettings = new InspectorFieldDrawer(inspectableContext, moveSettingsLayout); guiRenderSettings = new InspectorFieldDrawer(inspectableContext, renderSettingsLayout); objGizmoSettings = gizmoSettings; guiViewSettings.AddDefault(viewSettings); guiGizmoSettings.AddDefault(objGizmoSettings); guiMovementSettings.AddDefault(moveSettings); guiRenderSettings.AddDefault(renderSettings); mainLayout.AddSpace(5); GUILayout buttonCenterLayout = mainLayout.AddLayoutX(); mainLayout.AddSpace(5); GUIButton resetToDefaultBtn = new GUIButton(new LocEdString("Reset to defaults")); resetToDefaultBtn.OnClick += () => ConfirmResetToDefault(ResetToDefault, null); buttonCenterLayout.AddFlexibleSpace(); buttonCenterLayout.AddElement(resetToDefaultBtn); buttonCenterLayout.AddFlexibleSpace(); }
/// <summary> /// Recreates all the GUI elements used by this inspector. /// </summary> private void BuildGUI() { if (InspectedObject != null) { Camera camera = (Camera)InspectedObject; projectionTypeField.OnSelectionChanged += x => { camera.ProjectionType = (ProjectionType)x; MarkAsModified(); ConfirmModify(); ToggleTypeSpecificFields((ProjectionType)x); }; fieldOfView.OnChanged += x => { camera.FieldOfView = (Degree)x; MarkAsModified(); }; fieldOfView.OnFocusLost += ConfirmModify; orthoHeight.OnChanged += x => { camera.OrthoHeight = x; MarkAsModified(); }; orthoHeight.OnConfirmed += ConfirmModify; orthoHeight.OnFocusLost += ConfirmModify; aspectField.OnChanged += x => { camera.AspectRatio = x; MarkAsModified(); }; aspectField.OnConfirmed += ConfirmModify; aspectField.OnFocusLost += ConfirmModify; nearPlaneField.OnChanged += x => { camera.NearClipPlane = x; MarkAsModified(); }; nearPlaneField.OnConfirmed += ConfirmModify; nearPlaneField.OnFocusLost += ConfirmModify; farPlaneField.OnChanged += x => { camera.FarClipPlane = x; MarkAsModified(); }; farPlaneField.OnConfirmed += ConfirmModify; farPlaneField.OnFocusLost += ConfirmModify; viewportXField.OnChanged += x => { Rect2 rect = camera.Viewport.Area; rect.x = x; camera.Viewport.Area = rect; MarkAsModified(); }; viewportXField.OnConfirmed += ConfirmModify; viewportXField.OnFocusLost += ConfirmModify; viewportYField.OnChanged += x => { Rect2 rect = camera.Viewport.Area; rect.y = x; camera.Viewport.Area = rect; MarkAsModified(); }; viewportYField.OnConfirmed += ConfirmModify; viewportYField.OnFocusLost += ConfirmModify; viewportWidthField.OnChanged += x => { Rect2 rect = camera.Viewport.Area; rect.width = x; camera.Viewport.Area = rect; MarkAsModified(); }; viewportWidthField.OnConfirmed += ConfirmModify; viewportWidthField.OnFocusLost += ConfirmModify; viewportHeightField.OnChanged += x => { Rect2 rect = camera.Viewport.Area; rect.height = x; camera.Viewport.Area = rect; MarkAsModified(); }; viewportHeightField.OnConfirmed += ConfirmModify; viewportHeightField.OnFocusLost += ConfirmModify; clearFlagsFields.OnSelectionChanged += x => { camera.Viewport.ClearFlags = (ClearFlags)x; MarkAsModified(); ConfirmModify(); }; clearStencilField.OnChanged += x => { camera.Viewport.ClearStencil = (ushort)x; }; clearStencilField.OnConfirmed += ConfirmModify; clearStencilField.OnFocusLost += ConfirmModify; clearDepthField.OnChanged += x => { camera.Viewport.ClearDepth = x; }; clearDepthField.OnConfirmed += ConfirmModify; clearDepthField.OnFocusLost += ConfirmModify; clearColorField.OnChanged += x => { camera.Viewport.ClearColor = x; MarkAsModified(); ConfirmModify(); }; priorityField.OnChanged += x => { camera.Priority = x; MarkAsModified(); }; priorityField.OnConfirmed += ConfirmModify; priorityField.OnFocusLost += ConfirmModify; layersField.OnSelectionChanged += x => { ulong layers = 0; bool[] states = layersField.States; for (int i = 0; i < states.Length; i++) { layers |= states[i] ? Layers.Values[i] : 0; } layersValue = layers; camera.Layers = layers; MarkAsModified(); ConfirmModify(); }; mainField.OnChanged += x => { camera.Main = x; MarkAsModified(); ConfirmModify(); }; Layout.AddElement(projectionTypeField); Layout.AddElement(fieldOfView); Layout.AddElement(orthoHeight); Layout.AddElement(aspectField); Layout.AddElement(nearPlaneField); Layout.AddElement(farPlaneField); GUILayoutX viewportTopLayout = Layout.AddLayoutX(); viewportTopLayout.AddElement(new GUILabel(new LocEdString("Viewport"), GUIOption.FixedWidth(100))); GUILayoutY viewportContentLayout = viewportTopLayout.AddLayoutY(); GUILayoutX viewportTopRow = viewportContentLayout.AddLayoutX(); viewportTopRow.AddElement(viewportXField); viewportTopRow.AddElement(viewportWidthField); GUILayoutX viewportBotRow = viewportContentLayout.AddLayoutX(); viewportBotRow.AddElement(viewportYField); viewportBotRow.AddElement(viewportHeightField); Layout.AddElement(clearFlagsFields); Layout.AddElement(clearColorField); Layout.AddElement(clearDepthField); Layout.AddElement(clearStencilField); Layout.AddElement(priorityField); Layout.AddElement(layersField); Layout.AddElement(mainField); renderSettingsFoldout.OnToggled += x => { Persistent.SetBool("renderSettings_Expanded", x); renderSettingsLayout.Active = x; }; renderSettingsFoldout.AcceptsKeyFocus = false; Layout.AddElement(renderSettingsFoldout); renderSettingsLayout = Layout.AddLayoutX(); { renderSettingsLayout.AddSpace(10); GUILayoutY contentsLayout = renderSettingsLayout.AddLayoutY(); renderSettingsGUI = new InspectorFieldDrawer(new InspectableContext(Persistent, camera), contentsLayout); renderSettingsGUI.AddDefault(camera.RenderSettings); } ToggleTypeSpecificFields(camera.ProjectionType); renderSettingsLayout.Active = Persistent.GetBool("renderSettings_Expanded"); } }