public static GameHandle DeserializeLengthDelimited(Stream stream, GameHandle instance) { long position = (long)ProtocolParser.ReadUInt32(stream); position += stream.Position; return(GameHandle.Deserialize(stream, instance, position)); }
public static void Serialize(Stream stream, GameFoundNotification instance) { BinaryWriter binaryWriter = new BinaryWriter(stream); stream.WriteByte(9); binaryWriter.Write(instance.RequestId); if (instance.HasErrorCode) { stream.WriteByte(16); ProtocolParser.WriteUInt32(stream, instance.ErrorCode); } if (instance.HasGameHandle) { stream.WriteByte(26); ProtocolParser.WriteUInt32(stream, instance.GameHandle.GetSerializedSize()); GameHandle.Serialize(stream, instance.GameHandle); } if (instance.ConnectInfo.get_Count() > 0) { using (List <ConnectInfo> .Enumerator enumerator = instance.ConnectInfo.GetEnumerator()) { while (enumerator.MoveNext()) { ConnectInfo current = enumerator.get_Current(); stream.WriteByte(34); ProtocolParser.WriteUInt32(stream, current.GetSerializedSize()); bnet.protocol.game_master.ConnectInfo.Serialize(stream, current); } } } }
public static void Serialize(Stream stream, ChangeGameRequest instance) { if (instance.GameHandle == null) { throw new ArgumentNullException("GameHandle", "Required by proto specification."); } stream.WriteByte(10); ProtocolParser.WriteUInt32(stream, instance.GameHandle.GetSerializedSize()); GameHandle.Serialize(stream, instance.GameHandle); if (instance.HasOpen) { stream.WriteByte(16); ProtocolParser.WriteBool(stream, instance.Open); } if (instance.Attribute.get_Count() > 0) { using (List <Attribute> .Enumerator enumerator = instance.Attribute.GetEnumerator()) { while (enumerator.MoveNext()) { Attribute current = enumerator.get_Current(); stream.WriteByte(26); ProtocolParser.WriteUInt32(stream, current.GetSerializedSize()); bnet.protocol.attribute.Attribute.Serialize(stream, current); } } } if (instance.HasReplace) { stream.WriteByte(32); ProtocolParser.WriteBool(stream, instance.Replace); } }
public static void Serialize(Stream stream, GameFoundNotification instance) { BinaryWriter binaryWriter = new BinaryWriter(stream); stream.WriteByte(9); binaryWriter.Write(instance.RequestId); if (instance.HasErrorCode) { stream.WriteByte(16); ProtocolParser.WriteUInt32(stream, instance.ErrorCode); } if (instance.HasGameHandle) { stream.WriteByte(26); ProtocolParser.WriteUInt32(stream, instance.GameHandle.GetSerializedSize()); GameHandle.Serialize(stream, instance.GameHandle); } if (instance.ConnectInfo.Count > 0) { foreach (ConnectInfo connectInfo in instance.ConnectInfo) { stream.WriteByte(34); ProtocolParser.WriteUInt32(stream, connectInfo.GetSerializedSize()); bnet.protocol.game_master.ConnectInfo.Serialize(stream, connectInfo); } } }
public static GameHandle DeserializeLengthDelimited(Stream stream, GameHandle instance) { long num = (long)((ulong)ProtocolParser.ReadUInt32(stream)); num += stream.get_Position(); return(GameHandle.Deserialize(stream, instance, num)); }
public static GameHandle DeserializeLengthDelimited(Stream stream) { GameHandle gameHandle = new GameHandle(); GameHandle.DeserializeLengthDelimited(stream, gameHandle); return(gameHandle); }
public static void Serialize(Stream stream, ChangeGameRequest instance) { if (instance.GameHandle == null) { throw new ArgumentNullException("GameHandle", "Required by proto specification."); } stream.WriteByte(10); ProtocolParser.WriteUInt32(stream, instance.GameHandle.GetSerializedSize()); GameHandle.Serialize(stream, instance.GameHandle); if (instance.HasOpen) { stream.WriteByte(16); ProtocolParser.WriteBool(stream, instance.Open); } if (instance.Attribute.Count > 0) { foreach (bnet.protocol.attribute.Attribute attribute in instance.Attribute) { stream.WriteByte(26); ProtocolParser.WriteUInt32(stream, attribute.GetSerializedSize()); bnet.protocol.attribute.Attribute.Serialize(stream, attribute); } } if (instance.HasReplace) { stream.WriteByte(32); ProtocolParser.WriteBool(stream, instance.Replace); } }
public static void Serialize(Stream stream, JoinGameRequest instance) { if (instance.GameHandle == null) { throw new ArgumentNullException("GameHandle", "Required by proto specification."); } stream.WriteByte(10); ProtocolParser.WriteUInt32(stream, instance.GameHandle.GetSerializedSize()); GameHandle.Serialize(stream, instance.GameHandle); if (instance.Player.get_Count() > 0) { using (List <Player> .Enumerator enumerator = instance.Player.GetEnumerator()) { while (enumerator.MoveNext()) { Player current = enumerator.get_Current(); stream.WriteByte(18); ProtocolParser.WriteUInt32(stream, current.GetSerializedSize()); bnet.protocol.game_master.Player.Serialize(stream, current); } } } if (instance.HasAdvancedNotification) { stream.WriteByte(24); ProtocolParser.WriteBool(stream, instance.AdvancedNotification); } }
public static PlayerLeftNotification Deserialize(Stream stream, PlayerLeftNotification instance, long limit) { instance.Reason = 1u; while (limit < 0L || stream.Position < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= 0L) { throw new EndOfStreamException(); } return(instance); } else if (num != 10) { if (num != 18) { if (num != 24) { Key key = ProtocolParser.ReadKey((byte)num, stream); uint field = key.Field; if (field == 0u) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } else { instance.Reason = ProtocolParser.ReadUInt32(stream); } } else if (instance.MemberId == null) { instance.MemberId = EntityId.DeserializeLengthDelimited(stream); } else { EntityId.DeserializeLengthDelimited(stream, instance.MemberId); } } else if (instance.GameHandle == null) { instance.GameHandle = GameHandle.DeserializeLengthDelimited(stream); } else { GameHandle.DeserializeLengthDelimited(stream, instance.GameHandle); } } if (stream.Position == limit) { return(instance); } throw new ProtocolBufferException("Read past max limit"); }
public static JoinGameRequest Deserialize(Stream stream, JoinGameRequest instance, long limit) { if (instance.Player == null) { instance.Player = new List <Player>(); } instance.AdvancedNotification = false; while (limit < 0L || stream.Position < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= 0L) { throw new EndOfStreamException(); } return(instance); } else if (num != 10) { if (num != 18) { if (num != 24) { Key key = ProtocolParser.ReadKey((byte)num, stream); uint field = key.Field; if (field == 0u) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } else { instance.AdvancedNotification = ProtocolParser.ReadBool(stream); } } else { instance.Player.Add(bnet.protocol.game_master.Player.DeserializeLengthDelimited(stream)); } } else if (instance.GameHandle == null) { instance.GameHandle = GameHandle.DeserializeLengthDelimited(stream); } else { GameHandle.DeserializeLengthDelimited(stream, instance.GameHandle); } } if (stream.Position == limit) { return(instance); } throw new ProtocolBufferException("Read past max limit"); }
public static GameHandle Deserialize(Stream stream, GameHandle instance, long limit) { BinaryReader binaryReader = new BinaryReader(stream); while (limit < 0L || stream.get_Position() < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= 0L) { throw new EndOfStreamException(); } return(instance); } else { int num2 = num; if (num2 != 9) { if (num2 != 18) { Key key = ProtocolParser.ReadKey((byte)num, stream); uint field = key.Field; if (field == 0u) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } else if (instance.GameId == null) { instance.GameId = EntityId.DeserializeLengthDelimited(stream); } else { EntityId.DeserializeLengthDelimited(stream, instance.GameId); } } else { instance.FactoryId = binaryReader.ReadUInt64(); } } } if (stream.get_Position() == limit) { return(instance); } throw new ProtocolBufferException("Read past max limit"); }
public static void Serialize(Stream stream, GameHandle instance) { BinaryWriter binaryWriter = new BinaryWriter(stream); stream.WriteByte(9); binaryWriter.Write(instance.FactoryId); if (instance.GameId == null) { throw new ArgumentNullException("GameId", "Required by proto specification."); } stream.WriteByte(18); ProtocolParser.WriteUInt32(stream, instance.GameId.GetSerializedSize()); EntityId.Serialize(stream, instance.GameId); }
public static void Serialize(Stream stream, GameEndedNotification instance) { if (instance.GameHandle == null) { throw new ArgumentNullException("GameHandle", "Required by proto specification."); } stream.WriteByte(10); ProtocolParser.WriteUInt32(stream, instance.GameHandle.GetSerializedSize()); GameHandle.Serialize(stream, instance.GameHandle); if (instance.HasReason) { stream.WriteByte(16); ProtocolParser.WriteUInt32(stream, instance.Reason); } }
public override bool Equals(object obj) { GameHandle gameHandle = obj as GameHandle; if (gameHandle == null) { return(false); } if (!this.FactoryId.Equals(gameHandle.FactoryId)) { return(false); } if (!this.GameId.Equals(gameHandle.GameId)) { return(false); } return(true); }
public static void Serialize(Stream stream, PlayerLeftNotification instance) { if (instance.GameHandle == null) { throw new ArgumentNullException("GameHandle", "Required by proto specification."); } stream.WriteByte(10); ProtocolParser.WriteUInt32(stream, instance.GameHandle.GetSerializedSize()); GameHandle.Serialize(stream, instance.GameHandle); if (instance.MemberId == null) { throw new ArgumentNullException("MemberId", "Required by proto specification."); } stream.WriteByte(18); ProtocolParser.WriteUInt32(stream, instance.MemberId.GetSerializedSize()); EntityId.Serialize(stream, instance.MemberId); if (instance.HasReason) { stream.WriteByte(24); ProtocolParser.WriteUInt32(stream, instance.Reason); } }
public static void Serialize(Stream stream, JoinGameRequest instance) { if (instance.GameHandle == null) { throw new ArgumentNullException("GameHandle", "Required by proto specification."); } stream.WriteByte(10); ProtocolParser.WriteUInt32(stream, instance.GameHandle.GetSerializedSize()); GameHandle.Serialize(stream, instance.GameHandle); if (instance.Player.Count > 0) { foreach (Player player in instance.Player) { stream.WriteByte(18); ProtocolParser.WriteUInt32(stream, player.GetSerializedSize()); bnet.protocol.game_master.Player.Serialize(stream, player); } } if (instance.HasAdvancedNotification) { stream.WriteByte(24); ProtocolParser.WriteBool(stream, instance.AdvancedNotification); } }
public static GameFoundNotification Deserialize(Stream stream, GameFoundNotification instance, long limit) { BinaryReader binaryReader = new BinaryReader(stream); instance.ErrorCode = 0u; if (instance.ConnectInfo == null) { instance.ConnectInfo = new List <ConnectInfo>(); } while (limit < 0L || stream.Position < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= 0L) { throw new EndOfStreamException(); } return(instance); } else if (num != 9) { if (num != 16) { if (num != 26) { if (num != 34) { Key key = ProtocolParser.ReadKey((byte)num, stream); uint field = key.Field; if (field == 0u) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } else { instance.ConnectInfo.Add(bnet.protocol.game_master.ConnectInfo.DeserializeLengthDelimited(stream)); } } else if (instance.GameHandle == null) { instance.GameHandle = GameHandle.DeserializeLengthDelimited(stream); } else { GameHandle.DeserializeLengthDelimited(stream, instance.GameHandle); } } else { instance.ErrorCode = ProtocolParser.ReadUInt32(stream); } } else { instance.RequestId = binaryReader.ReadUInt64(); } } if (stream.Position == limit) { return(instance); } throw new ProtocolBufferException("Read past max limit"); }
public override bool Equals(object obj) { GameHandle gameHandle = obj as GameHandle; return(gameHandle != null && this.FactoryId.Equals(gameHandle.FactoryId) && this.GameId.Equals(gameHandle.GameId)); }
public static GameHandle Deserialize(Stream stream, GameHandle instance) { return(GameHandle.Deserialize(stream, instance, (long)-1)); }
public void Deserialize(Stream stream) { GameHandle.Deserialize(stream, this); }
public void Serialize(Stream stream) { GameHandle.Serialize(stream, this); }
public void SetGameHandle(GameHandle val) { this.GameHandle = val; }
public static ChangeGameRequest Deserialize(Stream stream, ChangeGameRequest instance, long limit) { if (instance.Attribute == null) { instance.Attribute = new List <Attribute>(); } instance.Replace = false; while (limit < 0L || stream.get_Position() < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= 0L) { throw new EndOfStreamException(); } return(instance); } else { int num2 = num; if (num2 != 10) { if (num2 != 16) { if (num2 != 26) { if (num2 != 32) { Key key = ProtocolParser.ReadKey((byte)num, stream); uint field = key.Field; if (field == 0u) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } else { instance.Replace = ProtocolParser.ReadBool(stream); } } else { instance.Attribute.Add(bnet.protocol.attribute.Attribute.DeserializeLengthDelimited(stream)); } } else { instance.Open = ProtocolParser.ReadBool(stream); } } else if (instance.GameHandle == null) { instance.GameHandle = GameHandle.DeserializeLengthDelimited(stream); } else { GameHandle.DeserializeLengthDelimited(stream, instance.GameHandle); } } } if (stream.get_Position() == limit) { return(instance); } throw new ProtocolBufferException("Read past max limit"); }