public static GetGameAccountStateRequest DeserializeLengthDelimited(Stream stream, GetGameAccountStateRequest instance) { long num = (long)((ulong)ProtocolParser.ReadUInt32(stream)); num += stream.Position; return(GetGameAccountStateRequest.Deserialize(stream, instance, num)); }
public static GetGameAccountStateRequest Deserialize(Stream stream, GetGameAccountStateRequest instance) { return(GetGameAccountStateRequest.Deserialize(stream, instance, -1L)); }
public void Deserialize(Stream stream) { GetGameAccountStateRequest.Deserialize(stream, this); }