public static GameLevelInfo DeserializeLengthDelimited(Stream stream) { GameLevelInfo gameLevelInfo = new GameLevelInfo(); GameLevelInfo.DeserializeLengthDelimited(stream, gameLevelInfo); return(gameLevelInfo); }
public static GameAccountState Deserialize(Stream stream, GameAccountState instance, long limit) { while (limit < 0L || stream.Position < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= 0L) { throw new EndOfStreamException(); } return(instance); } else if (num != 10) { if (num != 18) { if (num != 26) { Key key = ProtocolParser.ReadKey((byte)num, stream); uint field = key.Field; if (field == 0u) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } else if (instance.GameStatus == null) { instance.GameStatus = GameStatus.DeserializeLengthDelimited(stream); } else { GameStatus.DeserializeLengthDelimited(stream, instance.GameStatus); } } else if (instance.GameTimeInfo == null) { instance.GameTimeInfo = GameTimeInfo.DeserializeLengthDelimited(stream); } else { GameTimeInfo.DeserializeLengthDelimited(stream, instance.GameTimeInfo); } } else if (instance.GameLevelInfo == null) { instance.GameLevelInfo = GameLevelInfo.DeserializeLengthDelimited(stream); } else { GameLevelInfo.DeserializeLengthDelimited(stream, instance.GameLevelInfo); } } if (stream.Position == limit) { return(instance); } throw new ProtocolBufferException("Read past max limit"); }