public HumanCLI(Players NewHumanPlayer, Games NewCurrGame) { this.HumanPlayer = NewHumanPlayer; this.ClearCommand(); this.AutoTurn = new AISystem(this.HumanPlayer); this.CurrGame = NewCurrGame; }
public void SetIsHuman(bool NewIsHuman) { this.IsHuman = NewIsHuman; SoundEffects = this.IsHuman; if (this.IsHuman) { this.Human = new HumanCLI(this, this.CurrGame); this.AI = null; } else { this.AI = new AISystem(this); this.Human = null; this.Human = new HumanCLI(this, this.CurrGame); // debug AI } }