private void Player3_Click(object sender, EventArgs e) { if (BC.inBattle && player.Count > 2) {//battle is started and there should be a character here CharacterForm nForm = new CharacterForm(player[2]); nForm.Show(); } if (!BC.inBattle) { targetDialog nForm = new targetDialog(partyCharacters, this); nForm.Show(); } }
public void useSkill(Character c, int s) { targetDialog targetting = new targetDialog(c.skills[s], mainForm); targetting.Show(); }