public battle(string sceneName, string playerName) { InitializeComponent(); Combat.setForm(this); BC = new BattleControl(this, sceneName, playerName); findTeams(); setStats(); }
public void startAITurn(BattleControl Battle) { //Console.WriteLine("starting AI turn."); BC = Battle; targets = new List <Character>(); bool skillFound = false; do { skillFound = findSkill(); } while (!skillFound); BC.findTurn(); }
public debub(BattleControl battleC) { BC = battleC; InitializeComponent(); }