/// <summary> /// 动画方式关闭弹层 /// </summary> /// <param name="_layerId">弹层id</param> /// <param name="t"></param> public void CloseAyLayer(string _layerId, AyLayer t) { if (_options.Closed.IsNotNull()) { _options.Closed(); } AYUI.Session.Remove(_layerId); t.CloseAyLayerTop(); }
/// <summary> /// 动画方式,关闭时候不触发用户定义的Closed回调 /// </summary> /// <param name="_layerId"></param> /// <param name="t"></param> public void CloseAyLayerNotTriggerClosed(string _layerId, AyLayer t) { AYUI.Session.Remove(_layerId); t.CloseAyLayerTop(); }