コード例 #1
0
ファイル: Square.cs プロジェクト: marce155/Tetris-Csharp
 public Square(ColorType color, int blocksize, Engine e)
     : base(color, blocksize, e)
 {
     int x1 = 4*e.getBS();
     int y1=2*e.getBS();
     int x2 = x1+e.getBS()*2;
     int y2 = 0;
     int bs = e.getBS();
     this.colframe = new ColFrame(x1 - bs, y1 + bs, x2 + bs, y2 + bs);
     Block b1 = new Block(x1, y1, x1 + bs, y1 - bs,color);
     Block b2 = new Block(x1 + bs, y1, x2, y1 - bs, color);
     Block b3 = new Block(x1, y1 - bs, x1 + bs, y2, color);
     Block b4 = new Block(x2 - bs, y2 + bs, x2, y2, color);
     this.blocks = new Block[4];
     blocks[0] = b1;
     blocks[1] = b2;
     blocks[2] = b3;
     blocks[3] = b4;
 }
コード例 #2
0
ファイル: L.cs プロジェクト: marce155/Tetris-Csharp
 public L(ColorType color, int blocksize, Engine e)
     : base(color, blocksize, e)
 {
     int x1 = 4*e.getBS();
     int y1=2*e.getBS();
     int x2 = x1+e.getBS()*5;
     int y2 = e.getBS();
     int bs = e.getBS();
     this.colframe = new ColFrame(x1 - bs, y1 + bs, x1 + 2*bs, y1 - 2*bs);
     b1 = new Block(x1, y1, x1 + bs, y1 - bs,color);
     b2 = new Block(x1, y1-bs, x1+bs, y1 - 2*bs, color);
     b3 = new Block(x1, y1+bs, x1, y1, color);
     b4 = new Block(x1+bs, y1+bs, x1+2*bs, y1, color);
     this.blocks = new Block[4];
     blocks[0] = b1;
     blocks[1] = b2;
     blocks[2] = b3;
     blocks[3] = b4;
     this.rotpos = 0;
 }