コード例 #1
0
        //---------------------------------------------------
        //Private Methods
        //---------------------------------------------------

        private void processLine(string line, WineItemCollection wineItemCollection)
        {
            //declare array of parts that will contian the results of splitting the read in string
            string[] parts = line.Split(',');

            //Assign each part to a variable
            string id          = parts[0];
            string description = parts[1];
            string pack        = parts[2];

            //Add a new wine item into the collection with the properties of what was read in.
            wineItemCollection.AddNewItem(id, description, pack);
        }
コード例 #2
0
        static void Main(string[] args)
        {
            //Set a constant for the size of the collection
            const int wineItemCollectionSize = 4000;

            //Set a constant for the path to the CSV File
            const string pathToCSVFile = "../../../datafiles/winelist.csv";

            //Create an instance of the UserInterface class
            UserInterface userInterface = new UserInterface();

            //Create an instance of the WineItemCollection class
            WineItemCollection wineItemCollection = new WineItemCollection(wineItemCollectionSize);

            //Create an instance of the CSVProcessor class
            CSVProcessor csvProcessor = new CSVProcessor();

            //Display the Welcome Message to the user
            userInterface.DisplayWelcomeGreeting();

            //Display the Menu and get the response. Store the response in the choice integer
            //This is the 'primer' run of displaying and getting.
            int choice = userInterface.DisplayMenuAndGetResponse();

            while (choice != 5)
            {
                switch (choice)
                {
                case 1:
                    //Load the CSV File
                    bool success = csvProcessor.ImportCSV(wineItemCollection, pathToCSVFile);
                    if (success)
                    {
                        //Display Success Message
                        userInterface.DisplayImportSuccess();
                    }
                    else
                    {
                        //Display Fail Message
                        userInterface.DisplayImportError();
                    }
                    break;

                case 2:
                    //Print Entire List Of Items
                    string[] allItems = wineItemCollection.GetPrintStringsForAllItems();
                    if (allItems.Length > 0)
                    {
                        //Display all of the items
                        userInterface.DisplayAllItems(allItems);
                    }
                    else
                    {
                        //Display error message for all items
                        userInterface.DisplayAllItemsError();
                    }
                    break;

                case 3:
                    //Search For An Item
                    string searchQuery     = userInterface.GetSearchQuery();
                    string itemInformation = wineItemCollection.FindById(searchQuery);
                    if (itemInformation != null)
                    {
                        userInterface.DisplayItemFound(itemInformation);
                    }
                    else
                    {
                        userInterface.DisplayItemFoundError();
                    }
                    break;

                case 4:
                    //Add A New Item To The List
                    string[] newItemInformation = userInterface.GetNewItemInformation();
                    if (wineItemCollection.FindById(newItemInformation[0]) == null)
                    {
                        wineItemCollection.AddNewItem(newItemInformation[0], newItemInformation[1], newItemInformation[2]);
                        userInterface.DisplayAddWineItemSuccess();
                    }
                    else
                    {
                        userInterface.DisplayItemAlreadyExistsError();
                    }
                    break;
                }

                //Get the new choice of what to do from the user
                choice = userInterface.DisplayMenuAndGetResponse();
            }
        }
コード例 #3
0
        //---------------------------------------------------
        //Private Methods
        //---------------------------------------------------
        private void processLine(string line, WineItemCollection wineItemCollection)
        {
            //declare array of parts that will contian the results of splitting the read in string
            string[] parts = line.Split(',');

            //Assign each part to a variable
            string id = parts[0];
            string description = parts[1];
            string pack = parts[2];

            //Add a new wine item into the collection with the properties of what was read in.
            wineItemCollection.AddNewItem(id, description, pack);
        }
コード例 #4
0
        static void Main(string[] args)
        {
            //Set a constant for the size of the collection
            //const int wineItemCollectionSize = 4000;

            //Create an Instance of the Database
            BeveragePBathEntities beveregeEntity = new BeveragePBathEntities();

            //Create an instance of the UserInterface class
            UserInterface userInterface = new UserInterface();

            //Create an instance of the WineItemCollection class
            IWineCollection wineItemCollection = new WineItemCollection();

            //Create an instance of the CSVProcessor class
            //CSVProcessor csvProcessor = new CSVProcessor();

            //Display the Welcome Message to the user
            userInterface.DisplayWelcomeGreeting();

            //Display the Menu and get the response. Store the response in the choice integer
            //This is the 'primer' run of displaying and getting.
            int choice = userInterface.DisplayMenuAndGetResponse();

            while (choice != 6)
            {
                switch (choice)
                {
                case 1:
                    // Print All
                    foreach (Beverage bev in beveregeEntity.Beverages)
                    {
                        Console.WriteLine("Printing all in the Database! \n");
                        Console.WriteLine("The ID is: " + bev.id);
                        Console.WriteLine("The Name is: " + bev.name);
                        Console.WriteLine("The Pack is: " + bev.pack);
                        Console.WriteLine("The Price is: " + bev.price);
                    }
                    break;

                case 2:
                    //Search for a specific ID
                    string searchQuery     = userInterface.GetSearchQuery();
                    string itemInformation = wineItemCollection.FindById(searchQuery);
                    if (itemInformation != null)
                    {
                        userInterface.DisplayItemFound(itemInformation);
                    }
                    else
                    {
                        userInterface.DisplayItemFoundError();
                    }

                    break;

                case 3:
                    //Add A New Item To The List
                    string[] newItemInformation = userInterface.GetNewItemInformation();
                    if (wineItemCollection.FindById(newItemInformation[0]) == null)
                    {
                        wineItemCollection.AddNewItem(newItemInformation[0], newItemInformation[1], newItemInformation[2], Convert.ToDecimal(newItemInformation[3]));
                        userInterface.DisplayAddWineItemSuccess();
                    }
                    else
                    {
                        userInterface.DisplayItemAlreadyExistsError();
                    }
                    break;

                case 4:
                    // Modify Item
                    string[] modifyItem = userInterface.GetInfoToUpdate();

                    if (wineItemCollection.FindById(modifyItem[0]).Equals(true))
                    {
                        wineItemCollection.Update(modifyItem[0], modifyItem[1], modifyItem[2], Convert.ToDecimal(modifyItem[3]));
                    }

                    else
                    {
                        userInterface.DisplayItemFoundError();
                    }

                    break;

                case 5:
                    //Delete a Wine item by ID
                    string deleteItem = userInterface.GetIDToDelete();

                    if (wineItemCollection.FindById(deleteItem).Equals(true))
                    {
                        wineItemCollection.Delete(deleteItem);
                    }

                    else
                    {
                        userInterface.DisplayItemFoundError();
                    }

                    break;
                }

                //Get the new choice of what to do from the user
                choice = userInterface.DisplayMenuAndGetResponse();
            }
        }
コード例 #5
0
        static void Main(string[] args)
        {
            //Create an instance of the UserInterface class
            UserInterface userInterface = new UserInterface();

            //Create an instance of the WineItemCollection class
            WineItemCollection wineItemCollection = new WineItemCollection();

            //Display the Welcome Message to the user
            userInterface.DisplayWelcomeGreeting();

            Console.BufferHeight = 5000;
            Console.BufferWidth  = 150;

            //Display the Menu and get the response. Store the response in the choice integer
            //This is the 'primer' run of displaying and getting.
            int choice = userInterface.DisplayMenuAndGetResponse();

            while (choice != 7)
            {
                switch (choice)
                {
                case 1:
                    userInterface.DisplayImportSuccess();
                    break;

                case 2:
                    //Print Entire List Of Items
                    string[] allItems = wineItemCollection.GetPrintStringsForAllItems();
                    if (allItems.Length > 0)
                    {
                        //Display all of the items
                        userInterface.DisplayAllItems(allItems);
                    }
                    else
                    {
                        //Display error message for all items
                        userInterface.DisplayAllItemsError();
                    }
                    break;

                case 3:
                    //Search For An Item
                    string searchQuery     = userInterface.GetSearchQuery();
                    string itemInformation = wineItemCollection.FindById(searchQuery);
                    if (itemInformation != null)
                    {
                        userInterface.DisplayItemFound(itemInformation);
                    }
                    else
                    {
                        userInterface.DisplayItemFoundError();
                    }
                    break;

                case 4:
                    // Add A New Item To The List
                    string[] newItemInformation = userInterface.GetItemInformation();
                    // Convert the price to a decimal:
                    decimal price = Convert.ToDecimal(newItemInformation[3]);
                    // Set a boolean to hold whether the item is active:
                    bool active = false;
                    // If the input was Y for yes, set active to true:
                    if (newItemInformation[4] == "Y")
                    {
                        active = true;
                    }
                    // Send info to WineItemCollection to add a new item:
                    if (wineItemCollection.AddNewItem(newItemInformation[0], newItemInformation[1], newItemInformation[2], price, active))
                    {
                        userInterface.DisplayAddWineItemSuccess();
                    }
                    else
                    {
                        userInterface.DisplayItemAlreadyExistsError();
                    }
                    break;

                case 5:
                    // Update an item in the list:
                    string idUpdate = userInterface.GetUpdateId();
                    if (wineItemCollection.UpdateBeverageItem(idUpdate))
                    {
                        userInterface.DisplayItemUpdateSuccess();
                    }
                    else
                    {
                        userInterface.DisplayItemUpdateError();
                    }
                    break;

                case 6:
                    // Delete an item from the list:
                    string idDelete = userInterface.GetDeleteId();
                    if (wineItemCollection.DeleteBeverageItem(idDelete))
                    {
                        userInterface.DisplayItemDeleteSuccess();
                    }
                    else
                    {
                        userInterface.DisplayItemDeleteError();
                    }
                    break;
                }

                //Get the new choice of what to do from the user
                choice = userInterface.DisplayMenuAndGetResponse();
            }
        }
コード例 #6
0
        static void Main(string[] args)
        {
            //Set a constant for the size of the collection
            const int wineItemCollectionSize = 4000;

            //Set a constant for the path to the CSV File
            const string pathToCSVFile = "../../../datafiles/winelist.csv";

            //Create an instance of the UserInterface class
            UserInterface userInterface = new UserInterface();

            //Create an instance of the WineItemCollection class
            IWineCollection wineItemCollection = new WineItemCollection(wineItemCollectionSize);

            //Create an instance of the CSVProcessor class
            CSVProcessor csvProcessor = new CSVProcessor();

            //Display the Welcome Message to the user
            userInterface.DisplayWelcomeGreeting();

            //Display the Menu and get the response. Store the response in the choice integer
            //This is the 'primer' run of displaying and getting.
            int choice = userInterface.DisplayMenuAndGetResponse();

            while (choice != 5)
            {
                switch (choice)
                {
                    case 1:
                        //Load the CSV File
                        bool success = csvProcessor.ImportCSV(wineItemCollection, pathToCSVFile);
                        if (success)
                        {
                            //Display Success Message
                            userInterface.DisplayImportSuccess();
                        }
                        else
                        {
                            //Display Fail Message
                            userInterface.DisplayImportError();
                        }
                        break;

                    case 2:
                        //Print Entire List Of Items
                        string[] allItems = wineItemCollection.GetPrintStringsForAllItems();
                        if (allItems.Length > 0)
                        {
                            //Display all of the items
                            userInterface.DisplayAllItems(allItems);
                        }
                        else
                        {
                            //Display error message for all items
                            userInterface.DisplayAllItemsError();
                        }
                        break;

                    case 3:
                        //Search For An Item
                        string searchQuery = userInterface.GetSearchQuery();
                        string itemInformation = wineItemCollection.FindById(searchQuery);
                        if (itemInformation != null)
                        {
                            userInterface.DisplayItemFound(itemInformation);
                        }
                        else
                        {
                            userInterface.DisplayItemFoundError();
                        }
                        break;

                    case 4:
                        //Add A New Item To The List
                        string[] newItemInformation = userInterface.GetNewItemInformation();
                        if (wineItemCollection.FindById(newItemInformation[0]) == null)
                        {
                            wineItemCollection.AddNewItem(newItemInformation[0], newItemInformation[1], newItemInformation[2]);
                            userInterface.DisplayAddWineItemSuccess();
                        }
                        else
                        {
                            userInterface.DisplayItemAlreadyExistsError();
                        }
                        break;
                }

                //Get the new choice of what to do from the user
                choice = userInterface.DisplayMenuAndGetResponse();
            }
        }
コード例 #7
0
        static void Main(string[] args)
        {
            //Creates a new connection to the Database
            BeverageJKoehlerEntities bevEntities = new BeverageJKoehlerEntities();

            //Create an instance of the UserInterface class
            UserInterface userInterface = new UserInterface();

            //Create an instance of the WineItemCollection class
            IWineCollection wineItemCollection = new WineItemCollection(bevEntities);


            //Display the Welcome Message to the user
            userInterface.DisplayWelcomeGreeting();

            //Display the Menu and get the response. Store the response in the choice integer
            //This is the 'primer' run of displaying and getting.
            int choice = userInterface.DisplayMenuAndGetResponse();

            while (choice != 7)
            {
                switch (choice)
                {
                case 1:
                    //Check the Database Connection.

                    if (bevEntities != null)
                    {
                        //Display Success Message
                        userInterface.DisplayImportSuccess();
                    }
                    else
                    {
                        //Display Fail Message
                        userInterface.DisplayImportError();
                    }
                    break;

                case 2:
                    //Print Entire List Of Items
                    string[] allItems = wineItemCollection.GetPrintStringsForAllItems();
                    if (allItems.Length > 0)
                    {
                        //Display all of the items
                        userInterface.DisplayAllItems(allItems);
                    }
                    else
                    {
                        //Display error message for all items
                        userInterface.DisplayAllItemsError();
                    }
                    break;

                case 3:
                    //Search For An Item
                    string searchQuery     = userInterface.GetSearchQuery();
                    string itemInformation = wineItemCollection.FindById(searchQuery);
                    if (itemInformation != null)
                    {
                        userInterface.DisplayItemFound(itemInformation);
                    }
                    else
                    {
                        userInterface.DisplayItemFoundError();
                    }
                    break;

                case 4:
                    //Add A New Item To The List
                    string[] newItemInformation = userInterface.GetNewItemInformation();
                    if (wineItemCollection.FindById(newItemInformation[0]) == null)
                    {
                        wineItemCollection.AddNewItem(newItemInformation[0], newItemInformation[1], newItemInformation[2], newItemInformation [3],
                                                      newItemInformation[4]);
                        userInterface.DisplayAddWineItemSuccess();
                    }
                    else
                    {
                        userInterface.DisplayItemAlreadyExistsError();
                    }
                    break;

                //Update an existing item in the database
                case 5:
                    string[] updatedItemInformation = userInterface.GetNewItemInformation();
                    if (wineItemCollection.FindById(updatedItemInformation[0]) == null)
                    {
                        userInterface.DisplayItemFoundError();
                    }
                    else
                    {
                        wineItemCollection.UpdateItem(updatedItemInformation[0], updatedItemInformation[1], updatedItemInformation[2],
                                                      updatedItemInformation[3], updatedItemInformation[4]);
                    }
                    break;

                //Remove an existing item from the database
                case 6:
                    string itemToRemove = userInterface.DisplayItemRemovalDialogue();

                    wineItemCollection.RemoveItem(itemToRemove);

                    break;
                }

                //Get the new choice of what to do from the user
                choice = userInterface.DisplayMenuAndGetResponse();
            }
        }
コード例 #8
0
        static void Main(string[] args)
        {
            //Set a constant for the size of the collection
            const int wineItemCollectionSize = 4000;

            //Create an instance of the UserInterface class
            UserInterface userInterface = new UserInterface();

            //Create an instance of the WineItemCollection class
            IWineCollection wineItemCollection = new WineItemCollection(wineItemCollectionSize);

            //Get access to the collection of tables
            BeverageBCampbellEntities beverageEntities = new BeverageBCampbellEntities();

            //Display the Welcome Message to the user
            userInterface.DisplayWelcomeGreeting();

            //Display the Menu and get the response. Store the response in the choice integer
            //This is the 'primer' run of displaying and getting.
            int choice = userInterface.DisplayMenuAndGetResponse();

            while (choice != 7)
            {
                switch (choice)
                {
                case 1:
                    //Load the CSV File
                    //bool success = csvProcessor.ImportCSV(wineItemCollection, pathToCSVFile);
                    bool success;

                    try
                    {
                        foreach (Beverage bev in beverageEntities.Beverages)
                        {
                            wineItemCollection.AddNewItem(bev.id, bev.name, bev.pack);
                        }
                        success = true;
                    }
                    catch
                    {
                        success = false;
                    }

                    if (success)
                    {
                        //Display Success Message
                        userInterface.DisplayImportSuccess();
                    }
                    else
                    {
                        //Display Fail Message
                        userInterface.DisplayImportError();
                    }
                    break;

                case 2:
                    //Print Entire List Of Items
                    string[] allItems = wineItemCollection.GetPrintStringsForAllItems();
                    if (allItems.Length > 0)
                    {
                        //Display all of the items
                        userInterface.DisplayAllItems(allItems);
                    }
                    else
                    {
                        //Display error message for all items
                        userInterface.DisplayAllItemsError();
                    }
                    break;

                case 3:
                    //Search For An Item
                    string searchQuery     = userInterface.GetSearchQuery();
                    string itemInformation = wineItemCollection.FindById(searchQuery);
                    if (itemInformation != null)
                    {
                        userInterface.DisplayItemFound(itemInformation);
                    }
                    else
                    {
                        userInterface.DisplayItemFoundError();
                    }
                    break;

                case 4:
                    //Add A New Item To The List
                    //ID Description Pack
                    string[] newItemInformation = userInterface.GetNewItemInformation();
                    if (wineItemCollection.FindById(newItemInformation[0]) == null)
                    {
                        wineItemCollection.AddNewItem(newItemInformation[0], newItemInformation[1], newItemInformation[2]);
                        userInterface.DisplayAddWineItemSuccess();
                    }
                    else
                    {
                        userInterface.DisplayItemAlreadyExistsError();
                    }
                    break;

                case 5:
                    //Update an existing item
                    searchQuery     = userInterface.GetSearchQuery();
                    itemInformation = wineItemCollection.FindById(searchQuery);
                    if (itemInformation != null)
                    {
                        userInterface.DisplayItemFound(itemInformation);
                        string[] replaceItemInformation = userInterface.GetNewItemInformation();
                        wineItemCollection.Overwrite(searchQuery, replaceItemInformation[0], replaceItemInformation[1], replaceItemInformation[2]);
                    }
                    else
                    {
                        userInterface.DisplayItemFoundError();
                    }


                    break;

                case 6:
                    //Delete an existing item
                    searchQuery = userInterface.GetSearchQuery();
                    wineItemCollection.Delete(searchQuery);
                    break;
                }

                //Get the new choice of what to do from the user
                choice = userInterface.DisplayMenuAndGetResponse();
            }
        }