public override void Test(GraphicsDeviceType graphicsType) { Time = 0; Console.WriteLine("[{0}_{1}]", Title, graphicsType); var option = new EngineOption { IsFullScreen = false, GraphicsDevice = graphicsType, }; var result = Engine.Initialize(Title, 640, 480, option); if (!result) { throw new Exception("ACEの初期化に失敗しました。"); } OnStart(); while (Engine.DoEvents()) { OnUpdating(); Engine.Update(); OnUpdated(); if (Time == ExitTime) { if (!Directory.Exists(PathOfSS)) { Directory.CreateDirectory(PathOfSS); } var path = string.Format("{0}/{1}_{2}.png", PathOfSS, Title, graphicsType); Engine.TakeScreenshot(path); } else if (Time == ExitTime + 2) { break; } ++Time; } OnFinish(); Engine.Terminate(); }
/// <summary> /// 外部ウインドウにゲーム画面を表示する初期化を行う。 /// </summary> /// <param name="handle1">ハンドル1</param> /// <param name="handle2">ハンドル2</param> /// <param name="width">横幅</param> /// <param name="height">縦幅</param> /// <param name="option">オプション</param> /// <returns>成否</returns> public static bool InitializeByExternalWindow(IntPtr handle1, IntPtr handle2, int width, int height, EngineOption option) { if(core != null) return false; if(!Particular.Helper.CheckInitialize()) return false; core = Particular.Helper.CreateCore(); if (core == null) return false; var graphicsType = option.GraphicsDevice; if(graphicsType == GraphicsDeviceType.Default) { graphicsType = Particular.Helper.GetDefaultDevice(); } var coreOption = new swig.CoreOption(); coreOption.GraphicsDevice = (swig.GraphicsDeviceType)graphicsType; coreOption.IsFullScreen = option.IsFullScreen; coreOption.IsReloadingEnabled = option.IsReloadingEnabled; var result = core.InitializeByExternalWindow(handle1, handle2, width, height, coreOption); if(result) { GC.Initialize(); SetupMembers(); if(option.AutoGeneratedLayer == AutoGeneratedLayerType.Layer2D) { var scene = new Scene(); var layer = new Layer2D(); scene.AddLayer(layer); ChangeScene(scene); } else if(option.AutoGeneratedLayer == AutoGeneratedLayerType.Layer3D) { var scene = new Scene(); var layer = new Layer3D(); scene.AddLayer(layer); ChangeScene(scene); } return true; } else { core.Release(); core = null; return false; } }
/// <summary> /// 外部ウインドウにゲーム画面を表示する初期化を行う。 /// </summary> /// <param name="handle1">ハンドル1</param> /// <param name="handle2">ハンドル2</param> /// <param name="width">横幅</param> /// <param name="height">縦幅</param> /// <param name="option">オプション</param> /// <returns>成否</returns> public static bool InitializeByExternalWindow(IntPtr handle1, IntPtr handle2, int width, int height, EngineOption option) { if (core != null) { return(false); } if (!Particular.Helper.CheckInitialize()) { return(false); } core = Particular.Helper.CreateCore(); if (core == null) { return(false); } var graphicsType = option.GraphicsDevice; if (graphicsType == GraphicsDeviceType.Default) { graphicsType = Particular.Helper.GetDefaultDevice(); } var coreOption = new swig.CoreOption(); coreOption.GraphicsDevice = (swig.GraphicsDeviceType)graphicsType; coreOption.IsFullScreen = option.IsFullScreen; coreOption.WindowPosition = (swig.WindowPositionType)option.WindowPosition; coreOption.IsWindowResizable = option.IsWindowResizable; coreOption.IsReloadingEnabled = option.IsReloadingEnabled; coreOption.ColorSpace = (swig.ColorSpaceType)option.ColorSpace; var result = core.InitializeByExternalWindow(handle1, handle2, width, height, coreOption); if (result) { GC.Initialize(); SetupMembers(); if (option.AutoGeneratedLayer == AutoGeneratedLayerType.Layer2D) { var scene = new Scene(); var layer = new Layer2D(); scene.AddLayer(layer); ChangeScene(scene, true); } else if (option.AutoGeneratedLayer == AutoGeneratedLayerType.Layer3D) { var scene = new Scene(); var layer = new Layer3D(null); scene.AddLayer(layer); ChangeScene(scene, true); } CommitChanges(); transitionState.Proceed(); return(true); } else { core.Release(); core = null; return(false); } }
/// <summary> /// 初期化を行う。 /// </summary> /// <param name="title">タイトル</param> /// <param name="width">横幅</param> /// <param name="height">縦幅</param> /// <param name="option">オプション</param> /// <returns>成否</returns> public static bool Initialize(string title, int width, int height, EngineOption option) { if (core != null) { return(false); } if (!Particular.Helper.CheckInitialize()) { return(false); } core = Particular.Helper.CreateCore(); if (core == null) { return(false); } var graphicsType = option.GraphicsDevice; if (graphicsType == GraphicsDeviceType.Default) { graphicsType = Particular.Helper.GetDefaultDevice(); } var coreOption = new swig.CoreOption(); coreOption.GraphicsDevice = (swig.GraphicsDeviceType)graphicsType; coreOption.IsFullScreen = option.IsFullScreen; coreOption.WindowPosition = (swig.WindowPositionType)option.WindowPosition; coreOption.IsReloadingEnabled = option.IsReloadingEnabled; var result = core.Initialize(title, width, height, coreOption); if (result) { GC.Initialize(); SetupMembers(); if (option.AutoGeneratedLayer == AutoGeneratedLayerType.Layer2D) { var scene = new Scene(); var layer = new Layer2D(); scene.AddLayer(layer); ChangeScene(scene); } else if (option.AutoGeneratedLayer == AutoGeneratedLayerType.Layer3D) { var scene = new Scene(); var layer = new Layer3D(); scene.AddLayer(layer); ChangeScene(scene); } return(true); } else { core.Release(); core = null; return(false); } }