private void AddProjectileEnemy(Vector2 position) { ProjectileEnemy projectileEnemy = new ProjectileEnemy(); projectileEnemy.Initialize(GraphicsDevice.Viewport, projectileTextureEnemy, position); projectilesEnemy.Add(projectileEnemy); }
private void AddProjectileBoss(Vector2 position) { ProjectileEnemy projectileBoss = new ProjectileEnemy(); projectileBoss.Initialize(GraphicsDevice.Viewport, projectileTextureBoss, position); projectilesBoss.Add(projectileBoss); }