public MainWindow(Settings settings, IntegratedListing integratedListing, CustomListing customListing, SingleHostnameAccessor hostnameAccessor, CustomFileHandler customFileHandler, SceneRunner sceneRunner) { this.settings = settings; integratedSceneListing = integratedListing; customSceneListing = customListing; this.hostnameAccessor = hostnameAccessor; //qqUMI This will break if you update twice+ this.customFileHandler = customFileHandler; this.sceneRunner = sceneRunner; InitializeComponent(); PopulateSceneLists(); PopulateHostname(); }
public void RunScene(Settings settings) { if (!settings.IsValid) { throw new ArgumentException("Given settings is missing a scene - nothing to run!"); } if (settings.Scene != null) { notificationClient.PushScene(settings.Scene); } else { notificationClient.PushSceneName(settings.SceneName); } }
private Settings GetSettingsFromArguments(IEnumerable<string> arguments) { var settings = new Settings(); new ArgumentReader(settings, arguments).Read(); return settings; }
public ConsoleRunner(SceneRunner sceneRunner, ArgumentReader argumentReader) { this.sceneRunner = sceneRunner; this.settings = argumentReader.Read(); }
public void Setup() { settings = new Settings(); }
public SceneRunner(Settings settings, INotificationClient notificationClient) { this.notificationClient = notificationClient; this.settings = settings; }
public ArgumentReader(Settings settings, IEnumerable<string> arguments) { this.settings = settings; this.arguments = arguments.ToList(); }