public override Node Create(Vector2 pos) { RGBA2Split node = ScriptableObject.CreateInstance <RGBA2Split>(); node.name = "RGBA\n2 Channels"; node.rect = new Rect(pos.x, pos.y, 130, 140); node.CreateInput("RGBA", "SuperFloat4"); node.CreateOutput("R", "SuperFloat"); node.CreateOutput("G", "SuperFloat"); node.CreateOutput("B", "SuperFloat"); node.CreateOutput("A", "SuperFloat"); return(node); }