コード例 #1
0
ファイル: FrmMain.cs プロジェクト: fkoteam/ps360prodrummer
        private void DPadOn(GuiDrumDPad dp)
        {
            Debug.Assert((byte)dp % 2 == 0, "only left, up, right, down is allowed here");

            if (GuiLinker.GetButtonChecked(dp) == false)
            {
                GuiLinker.CheckboxButton(dp, true);
                MidiSender.SendNoteOn(GuiLinker.GetMidiNote(dp), GuiLinker.GetButtonVelocity(dp));
                if (GuiLinker.GetButtonSwitchType(dp) != SwitchType.KeyboardLike)
                {
                    MidiSender.SendNoteOff(GuiLinker.GetMidiNote(dp));
                }
            }
        }
コード例 #2
0
ファイル: FrmMain.cs プロジェクト: fkoteam/ps360prodrummer
 private void DrumButtonPressed(GuiDrumButton b)
 {
     if (InvokeRequired)
     {
         Invoke(new ButtonDelegate(DrumButtonPressed), new object[] { b });
     }
     else
     {
         GuiLinker.CheckboxButton(b, true);
         MidiSender.SendNoteOn(GuiLinker.GetMidiNote(b), GuiLinker.GetButtonVelocity(b));
         if (GuiLinker.GetButtonSwitchType(b) != SwitchType.KeyboardLike)
         {
             MidiSender.SendNoteOff(GuiLinker.GetMidiNote(b));
         }
     }
 }
コード例 #3
0
ファイル: FrmMain.cs プロジェクト: PProvost/PS360ProDrummer
        public FrmMain()
        {
            InitializeComponent();

            m_Serializer = new Serialize.Serializer(this);

            MidiSender = new MidiSender(this);

            // Lists MIDI devices
            ddlMIDIDevice.DataSource = MidiSender.MidiDevices;

            // Sets default file browser properties
            openFileDialog.Filter = "PS360 Setting Files|*.p3s";
            openFileDialog.DefaultExt = "*.p3s";
            openFileDialog.InitialDirectory = Path.GetDirectoryName(Application.ExecutablePath);
            openFileDialog.FileName = "PS360DrumSettings";
            saveFileDialog.Filter = openFileDialog.Filter;
            saveFileDialog.DefaultExt = openFileDialog.DefaultExt;
            saveFileDialog.InitialDirectory = openFileDialog.InitialDirectory;
            saveFileDialog.FileName = openFileDialog.FileName;

            #region Gui link stuff
            GuiLinker = new GuiLinker(this);

            GuiLinker.AddDrum(GuiDrumPad.RedTom, nupRedTom, nupAdvNoteRedTom, chkBoostRedTom, chkAdvBoostRedTom, ddlRedTom, ddlAdvBoostRedTom);
            GuiLinker.AddDrum(GuiDrumPad.YellowTom, nupYellowTom, nupAdvNoteYellowTom, chkBoostYellowTom, chkAdvBoostYellowTom, ddlYellowTom, ddlAdvBoostYellowTom);
            GuiLinker.AddDrum(GuiDrumPad.YellowCymbal, nupYellowCymbal, nupAdvNoteYellowCymbal, chkBoostYellowCymbal, chkAdvBoostYellowCymbal, ddlYellowCymbal, ddlAdvBoostYellowCymbal);
            GuiLinker.AddDrum(GuiDrumPad.BlueTom, nupBlueTom, nupAdvNoteBlueTom, chkBoostBlueTom, chkAdvBoostBlueTom, ddlBlueTom, ddlAdvBoostBlueTom);
            GuiLinker.AddDrum(GuiDrumPad.BlueCymbal, nupBlueCymbal, nupAdvNoteBlueCymbal, chkBoostBlueCymbal, chkAdvBoostBlueCymbal, ddlBlueCymbal, ddlAdvBoostBlueCymbal);
            GuiLinker.AddDrum(GuiDrumPad.GreenTom, nupGreenTom, nupAdvNoteGreenTom, chkBoostGreenTom, chkAdvBoostGreenTom, ddlGreenTom, ddlAdvBoostGreenTom);
            GuiLinker.AddDrum(GuiDrumPad.GreenCymbal, nupGreenCymbal, nupAdvNoteGreenCymbal, chkBoostGreenCymbal, chkAdvBoostGreenCymbal, ddlGreenCymbal, ddlAdvBoostGreenCymbal);
            GuiLinker.AddDrum(GuiDrumPad.PedalLeft, nupPedalLeft, nupAdvNotePedalLeft, chkBoostPedalLeft, chkAdvBoostPedalLeft, ddlPedalLeft, ddlAdvBoostPedalLeft);
            GuiLinker.AddDrum(GuiDrumPad.PedalRight, nupPedalRight, nupAdvNotePedalRight, chkBoostPedalRight, chkAdvBoostPedalRight, ddlPedalRight, ddlAdvBoostPedalRight);

            GuiLinker.AddButton(GuiDrumButton.BigButton, nupBigButton, nupAdvNoteBigButton, nupAdvVelBigButton, ddlAdvSwitchBigButton, chkBigButton);
            GuiLinker.AddButton(GuiDrumButton.Circle, nupCircle, nupAdvNoteCircle, nupAdvVelCircle, ddlAdvSwitchCircle, chkCircle);
            GuiLinker.AddButton(GuiDrumButton.Rectangle, nupRectangle, nupAdvNoteRectangle, nupAdvVelRectangle, ddlAdvSwitchRectangle, chkRectangle);
            GuiLinker.AddButton(GuiDrumButton.Select, nupSelect, nupAdvNoteSelect, nupAdvVelSelect, ddlAdvSwitchSelect, chkSelect);
            GuiLinker.AddButton(GuiDrumButton.Start, nupStart, nupAdvNoteStart, nupAdvVelStart, ddlAdvSwitchStart, chkStart);
            GuiLinker.AddButton(GuiDrumButton.Triangle, nupTriangle, nupAdvNoteTriangle, nupAdvVelTriangle, ddlAdvSwitchTriangle, chkTriangle);
            GuiLinker.AddButton(GuiDrumButton.X, nupX, nupAdvNoteX, nupAdvVelX, ddlAdvSwitchX, chkX);

            GuiLinker.AddDPad(GuiDrumDPad.Up, nupDPadUp, nupAdvNoteDPadUp, nupAdvVelDPadUp, ddlAdvSwitchDPadUp, chkDPadUp);
            GuiLinker.AddDPad(GuiDrumDPad.Down, nupDPadDown, nupAdvNoteDPadDown, nupAdvVelDPadDown, ddlAdvSwitchDPadDown, chkDPadDown);
            GuiLinker.AddDPad(GuiDrumDPad.Right, nupDPadRight, nupAdvNoteDPadRight, nupAdvVelDPadRight, ddlAdvSwitchDPadRight, chkDPadRight);
            GuiLinker.AddDPad(GuiDrumDPad.Left, nupDPadLeft, nupAdvNoteDPadLeft, nupAdvVelDPadLeft, ddlAdvSwitchDPadLeft, chkDPadLeft);

            referenceVelocity[(int)GuiDrumPad.RedTom] = pbRedTom;
            referenceVelocity[(int)GuiDrumPad.YellowTom] = pbYellowTom;
            referenceVelocity[(int)GuiDrumPad.BlueTom] = pbBlueTom;
            referenceVelocity[(int)GuiDrumPad.GreenTom] = pbGreenTom;
            referenceVelocity[(int)GuiDrumPad.YellowCymbal] = pbYellowCymbal;
            referenceVelocity[(int)GuiDrumPad.BlueCymbal] = pbBlueCymbal;
            referenceVelocity[(int)GuiDrumPad.GreenCymbal] = pbGreenCymbal;
            referenceVelocity[(int)GuiDrumPad.PedalLeft] = pbPedalLeft;
            referenceVelocity[(int)GuiDrumPad.PedalRight] = pbPedalRight;
            #endregion
            #region MultiNoteGUi
            MultiNoteGui = new MultiNoteGui(ddlMNvelCheck, nupMNvelCheck, ddlMNnote, nupMNnoteTo,
                                              nupMNvelMult, nupMNvelAdd, btnMNAdd, btnMNRemove, lbMN);
            #endregion

            // Tries to load default settings or reverts to
            if (File.Exists(defaultFilePath))
            {
                m_Serializer.Load(defaultFilePath);
            }
            else
            {
                m_Serializer.LoadDefaultSettings();
            }

            // Sets high priority and enables search for drums
            Process.GetCurrentProcess().PriorityClass = ProcessPriorityClass.High;

            FillUsbList();
            ddlController.Items.Add(ControllerType.Xbox360_GHWT_GH5_Drum);
            ddlController.Items.Add(ControllerType.Ps3_RockBandProDrum);
            ddlController.SelectedIndex = 0;
        }
コード例 #4
0
ファイル: FrmMain.cs プロジェクト: fkoteam/ps360prodrummer
        public FrmMain()
        {
            InitializeComponent();

            m_Serializer = new Serialize.Serializer(this);

            MidiSender = new MidiSender(this);

            // Lists MIDI devices
            ddlMIDIDevice.DataSource = MidiSender.MidiDevices;

            // Sets default file browser properties
            openFileDialog.Filter           = "PS360 Setting Files|*.p3s";
            openFileDialog.DefaultExt       = "*.p3s";
            openFileDialog.InitialDirectory = Path.GetDirectoryName(Application.ExecutablePath);
            openFileDialog.FileName         = "PS360DrumSettings";
            saveFileDialog.Filter           = openFileDialog.Filter;
            saveFileDialog.DefaultExt       = openFileDialog.DefaultExt;
            saveFileDialog.InitialDirectory = openFileDialog.InitialDirectory;
            saveFileDialog.FileName         = openFileDialog.FileName;

            #region Gui link stuff
            GuiLinker = new GuiLinker(this);

            GuiLinker.AddDrum(GuiDrumPad.RedTom, nupRedTom, nupAdvNoteRedTom, chkBoostRedTom, chkAdvBoostRedTom, ddlRedTom, ddlAdvBoostRedTom);
            GuiLinker.AddDrum(GuiDrumPad.YellowTom, nupYellowTom, nupAdvNoteYellowTom, chkBoostYellowTom, chkAdvBoostYellowTom, ddlYellowTom, ddlAdvBoostYellowTom);
            GuiLinker.AddDrum(GuiDrumPad.YellowCymbal, nupYellowCymbal, nupAdvNoteYellowCymbal, chkBoostYellowCymbal, chkAdvBoostYellowCymbal, ddlYellowCymbal, ddlAdvBoostYellowCymbal);
            GuiLinker.AddDrum(GuiDrumPad.BlueTom, nupBlueTom, nupAdvNoteBlueTom, chkBoostBlueTom, chkAdvBoostBlueTom, ddlBlueTom, ddlAdvBoostBlueTom);
            GuiLinker.AddDrum(GuiDrumPad.BlueCymbal, nupBlueCymbal, nupAdvNoteBlueCymbal, chkBoostBlueCymbal, chkAdvBoostBlueCymbal, ddlBlueCymbal, ddlAdvBoostBlueCymbal);
            GuiLinker.AddDrum(GuiDrumPad.GreenTom, nupGreenTom, nupAdvNoteGreenTom, chkBoostGreenTom, chkAdvBoostGreenTom, ddlGreenTom, ddlAdvBoostGreenTom);
            GuiLinker.AddDrum(GuiDrumPad.GreenCymbal, nupGreenCymbal, nupAdvNoteGreenCymbal, chkBoostGreenCymbal, chkAdvBoostGreenCymbal, ddlGreenCymbal, ddlAdvBoostGreenCymbal);
            GuiLinker.AddDrum(GuiDrumPad.PedalLeft, nupPedalLeft, nupAdvNotePedalLeft, chkBoostPedalLeft, chkAdvBoostPedalLeft, ddlPedalLeft, ddlAdvBoostPedalLeft);
            GuiLinker.AddDrum(GuiDrumPad.PedalRight, nupPedalRight, nupAdvNotePedalRight, chkBoostPedalRight, chkAdvBoostPedalRight, ddlPedalRight, ddlAdvBoostPedalRight);

            GuiLinker.AddButton(GuiDrumButton.BigButton, nupBigButton, nupAdvNoteBigButton, nupAdvVelBigButton, ddlAdvSwitchBigButton, chkBigButton);
            GuiLinker.AddButton(GuiDrumButton.Circle, nupCircle, nupAdvNoteCircle, nupAdvVelCircle, ddlAdvSwitchCircle, chkCircle);
            GuiLinker.AddButton(GuiDrumButton.Rectangle, nupRectangle, nupAdvNoteRectangle, nupAdvVelRectangle, ddlAdvSwitchRectangle, chkRectangle);
            GuiLinker.AddButton(GuiDrumButton.Select, nupSelect, nupAdvNoteSelect, nupAdvVelSelect, ddlAdvSwitchSelect, chkSelect);
            GuiLinker.AddButton(GuiDrumButton.Start, nupStart, nupAdvNoteStart, nupAdvVelStart, ddlAdvSwitchStart, chkStart);
            GuiLinker.AddButton(GuiDrumButton.Triangle, nupTriangle, nupAdvNoteTriangle, nupAdvVelTriangle, ddlAdvSwitchTriangle, chkTriangle);
            GuiLinker.AddButton(GuiDrumButton.X, nupX, nupAdvNoteX, nupAdvVelX, ddlAdvSwitchX, chkX);

            GuiLinker.AddDPad(GuiDrumDPad.Up, nupDPadUp, nupAdvNoteDPadUp, nupAdvVelDPadUp, ddlAdvSwitchDPadUp, chkDPadUp);
            GuiLinker.AddDPad(GuiDrumDPad.Down, nupDPadDown, nupAdvNoteDPadDown, nupAdvVelDPadDown, ddlAdvSwitchDPadDown, chkDPadDown);
            GuiLinker.AddDPad(GuiDrumDPad.Right, nupDPadRight, nupAdvNoteDPadRight, nupAdvVelDPadRight, ddlAdvSwitchDPadRight, chkDPadRight);
            GuiLinker.AddDPad(GuiDrumDPad.Left, nupDPadLeft, nupAdvNoteDPadLeft, nupAdvVelDPadLeft, ddlAdvSwitchDPadLeft, chkDPadLeft);

            referenceVelocity[(int)GuiDrumPad.RedTom]       = pbRedTom;
            referenceVelocity[(int)GuiDrumPad.YellowTom]    = pbYellowTom;
            referenceVelocity[(int)GuiDrumPad.BlueTom]      = pbBlueTom;
            referenceVelocity[(int)GuiDrumPad.GreenTom]     = pbGreenTom;
            referenceVelocity[(int)GuiDrumPad.YellowCymbal] = pbYellowCymbal;
            referenceVelocity[(int)GuiDrumPad.BlueCymbal]   = pbBlueCymbal;
            referenceVelocity[(int)GuiDrumPad.GreenCymbal]  = pbGreenCymbal;
            referenceVelocity[(int)GuiDrumPad.PedalLeft]    = pbPedalLeft;
            referenceVelocity[(int)GuiDrumPad.PedalRight]   = pbPedalRight;
            #endregion
            #region MultiNoteGUi
            MultiNoteGui = new MultiNoteGui(ddlMNvelCheck, nupMNvelCheck, ddlMNnote, nupMNnoteTo,
                                            nupMNvelMult, nupMNvelAdd, btnMNAdd, btnMNRemove, lbMN);
            #endregion

            // Tries to load default settings or reverts to
            if (File.Exists(defaultFilePath))
            {
                m_Serializer.Load(defaultFilePath);
            }
            else
            {
                m_Serializer.LoadDefaultSettings();
            }

            // Sets high priority and enables search for drums
            Process.GetCurrentProcess().PriorityClass = ProcessPriorityClass.High;

            ddlController.Items.Add(ControllerType.Xbox360_GHWT_GH5_Drum);
            ddlController.Items.Add(ControllerType.Ps3_RockBandProDrum);
            ddlController.SelectedIndex = 0;
            FillUsbList();
        }
コード例 #5
0
ファイル: FrmMain.cs プロジェクト: fkoteam/ps360prodrummer
 public void SetMidiOutDeviceName(string deviceName)
 {
     GuiLinker.SetSelectIndex(ref ddlMIDIDevice, deviceName);
 }