public void invokeMonster(Player player) { Monster monster = new Monster(); Random typemonst = new Random(); numberMonster = typemonst.Next(4); switch (numberMonster) { case 0: monster.Choubaka(); Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine("Choubaka appears !"); Console.ResetColor(); fight(player, monster); break; case 1: monster.Zombie(); Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine("Zombie appears !"); Console.ResetColor(); fight(player, monster); break; case 2: monster.Bogeyman(); Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine("Bogeyman appears !"); Console.ResetColor(); fight(player, monster); break; case 3: monster.Vampire(); Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine("Vampire appears !"); Console.ResetColor(); fight(player, monster); break; } }