/// <summary> /// Call for all data sources to reset /// </summary> public void Reset() { SchoolCalendarBackend.Reset(); SchoolDismissalSettingsBackend.Reset(); ShopInventoryBackend.Reset(); AvatarBackend.Reset(); StudentBackend.Reset(); }
/// <summary> /// Call for all data sources to reset /// </summary> public void Reset() { AvatarItemBackend.Reset(); KioskSettingsBackend.Reset(); SchoolDismissalSettingsBackend.Reset(); StudentBackend.Reset(); SetTestingMode(false); }
/// <summary> /// Call for all data sources to reset /// </summary> public void Reset() { AvatarItemBackend.Reset(); FactoryInventoryBackend.Reset(); GameBackend.Reset(); KioskSettingsBackend.Reset(); SchoolCalendarBackend.Reset(); SchoolDismissalSettingsBackend.Reset(); IdentityBackend.Reset(); StudentBackend.Reset(); SetTestingMode(false); }
/// <summary> /// Call for all data sources to reset /// </summary> public void Reset() { AvatarBackend.Reset(); StudentBackend.Reset(); }
/// <summary> /// Call for all data sources to reset /// </summary> public void Reset() { StudentBackend.Reset(); }