public GamePanel() { InitializeComponent(); AddNew(); Color(); _Score = 0; WhichWay = new NextMove(this.Controls); timer1.Enabled = true; }
public bool Combine(char Direction, out int Score, out bool Lose, out bool WIN) { int S = 0; bool R = WhichWay.Move(Direction, out S, out WIN); _Score += S; Score = _Score; if (R) { AddNew(); Color(); WhichWay = new NextMove(this.Controls); Lose = WhichWay.LOSE; return(R); } Lose = WhichWay.LOSE; return(R); }