コード例 #1
0
        private void initMover()
        {
            tickTotal = 20;
            tickCount = 0;

            double centerX = starSystemCollection[targetSystem].x;
            double centerY = starSystemCollection[targetSystem].y;
            double centerZ = starSystemCollection[targetSystem].z;

            double oppositeX = (starSystemCollection[targetSystem].x - starSystemCollection[targetStar].x) * -1;
            double oppositeY = (starSystemCollection[targetSystem].y - starSystemCollection[targetStar].y) * -1;
            double oppositeZ = (starSystemCollection[targetSystem].z - starSystemCollection[targetStar].z) * -1;

            inputBox.Text = "XYZ:[" + oppositeX.ToString("F") + "," + oppositeY.ToString("F") + "," + oppositeZ.ToString("F") + "] ";

            foreach (var systemNames in starSystemCollection.OrderBy(p => p.Value.z))
            {

                double distance = calculateDistance(targetSystem, systemNames.Key,new Point3D(oppositeX, oppositeY, oppositeZ));

                if (distance == 0 || (distance >= minDist && distance <= maxDist))

                {
                    if (starCollection.FindIndex(p => p.starID == systemNames.Key) == -1)
                    {
                        Star star = new Star();

                        star.starID = systemNames.Key;

                        star.SetName(systemNames.Value.name);

                        star.X = (centerX - systemNames.Value.x)*zoom;
                        star.Y = (centerY - systemNames.Value.y)*zoom;
                        star.Z = (centerZ - systemNames.Value.z)*zoom;

                        star.originX = systemNames.Value.x;
                        star.originY = systemNames.Value.y;
                        star.originZ = systemNames.Value.z;

                        star.elevation = elevation;
                        star.azimuth = azimuth;

                        star.rotaX = 0;
                        star.rotaY = 0;
                        star.rotaZ = 0;

                        star.moveX = 0;
                        star.moveY = 0;
                        star.moveZ = 0;

                        star.centerX = ProjectionViewCanvas.Width/2;
                        star.centerY = ProjectionViewCanvas.Height/2;

                        star.distance = calculateDistance(star.starID, targetSystem);

                        star.maxDistance = maxDist;

                        star.rendered = false;

                        star.size = 3;

                        star.SetEllipseSize();

                        star.setColor();

                        star.SetLabel();

                        starCollection.Add(star);
                    }

                }

            }

        }
コード例 #2
0
        private void wheel_Handler(object sender, MouseWheelEventArgs e)
        {
            double divider = currentDist/32;
            double scroll =divider ;//16/maxDist;

            delta = (e.Delta/(120*0.25));

            currentDist = maxDist;

            maxDist -= delta;

            if (maxDist < 4) { maxDist = 4; delta = 0; }
           
            else if (maxDist > 80) { maxDist = 80; delta = 0; }

            if (maxDist >= 32)  {minDist = maxDist - 32;}

            else if (maxDist >= 64) { minDist = maxDist - 16;}

            zoom = (64 / maxDist) * 7.5;

            double targetX = starSystemCollection[targetSystem].x;
            double targetY = starSystemCollection[targetSystem].y;
            double targetZ = starSystemCollection[targetSystem].z;

            if (currentDist > maxDist)
            {

                var find = starCollection.FindAll(p => p.distance > maxDist);

                foreach (var item in find)
                {
                    int index = starCollection.FindIndex(p => p.distance == item.distance);

                    parkCollection.Add(starCollection[index]);

                    starCollection.RemoveAt(index);
                }

                foreach (var star in starCollection)
                {
                    star.X = (targetX - star.originX) * zoom;
                    star.Y = (targetY - star.originY) * zoom;
                    star.Z = (targetZ - star.originZ) * zoom;

                    star.maxDistance = maxDist;

                    star.SetEllipseSize();

                    star.setColor();

                    star.SetLabel();
                }

            }

            else if (currentDist < maxDist)
            {

                if (parkCollection.Count == 0)
                {
                    int count = 0;

                    foreach (var systemNames in starSystemCollection.OrderBy(p => p.Value.z))
                    {

                        double distance = calculateDistance(targetSystem, systemNames.Key);

                        if (distance >= currentDist && distance <= maxDist)

                        {
                            count += 1;
 
                            Star star = new Star();

                            star.starID = systemNames.Key;

                            star.SetName(systemNames.Value.name);

                            star.X = (targetX - systemNames.Value.x) * zoom;
                            star.Y = (targetY - systemNames.Value.y) * zoom;
                            star.Z = (targetZ - systemNames.Value.z) * zoom;

                            star.originX = systemNames.Value.x;
                            star.originY = systemNames.Value.y;
                            star.originZ = systemNames.Value.z;

                            star.rotaX = 0;
                            star.rotaY = 0;
                            star.rotaZ = 0;

                            star.centerX = ProjectionViewCanvas.Width / 2;
                            star.centerY = ProjectionViewCanvas.Height / 2;

                            star.distance = distance;

                            star.maxDistance = maxDist;

                            star.rendered = false;

                            star.size = 12;

                            star.SetEllipseSize();

                            parkCollection.Add(star);

                        }

                    }
                }

                var find = parkCollection.FindAll(p => p.distance > minDist && p.distance < maxDist);

                foreach (var item in find)
                {
                    int index = parkCollection.FindIndex(p => p.distance == item.distance);

                    starCollection.Add(parkCollection[index]);

                    parkCollection.RemoveAt(index);
                }

                foreach (var star in starCollection)
                {
                    star.X = (targetX - star.originX) * zoom;
                    star.Y = (targetY - star.originY) * zoom;
                    star.Z = (targetZ - star.originZ) * zoom;

                    star.maxDistance = maxDist;

                    star.SetEllipseSize();

                    star.setColor();

                    star.SetLabel();
                }
            }

            tb.Text = "[" + targetSystem + "] " + starSystemCollection[targetSystem].name + " : (" + targetX.ToString("F") +
                            "," + targetY.ToString("F") + "," + targetZ.ToString("F") + ") " + " zoom: " + maxDist.ToString("F") + "LY" + "\ttotal:" +
                             starCollection.Count+" - "+parkCollection.Count;

        }
コード例 #3
0
        private void findTargetSystem(int target,double maxDist=-1)

        {
            targetSystem = target;

            starCollection.Clear();

            parkCollection.Clear();

            double targetX = starSystemCollection[target].x;
            double targetY = starSystemCollection[target].y;
            double targetZ = starSystemCollection[target].z;

            int counter = 0;

            currentDist = 64;
            minDist = 0;
            

            if (maxDist < 0)
            {
                maxDist = 64;                
            }

            zoom = (64 / maxDist) * 7.5;

            foreach (var systemNames in starSystemCollection.OrderBy(p => p.Value.z))
            {

                double distance = calculateDistance(target, systemNames.Key);

                if (distance == 0 || (distance>=minDist && distance <= maxDist))
                               
                {
                    
                    Star star = new Star();                    

                    star.starID = systemNames.Key;

                    star.SetName(systemNames.Value.name);

                    star.X = (targetX - systemNames.Value.x) * zoom;
                    star.Y = (targetY - systemNames.Value.y) * zoom;
                    star.Z = (targetZ - systemNames.Value.z) * zoom;

                    star.originX = systemNames.Value.x;
                    star.originY = systemNames.Value.y;
                    star.originZ = systemNames.Value.z;

                    star.rotaX = 0;
                    star.rotaY = 0;
                    star.rotaZ = 0;

                    star.moveX = 0;
                    star.moveY = 0;
                    star.moveZ = 0;

                    star.centerX = ProjectionViewCanvas.Width/2;
                    star.centerY = ProjectionViewCanvas.Height/2;

                    star.distance = distance;

                    star.maxDistance = maxDist;

                    star.rendered = false;

                    star.size = 12;
                    
                    star.SetEllipseSize();
                    
                    starCollection.Add(star);
                                       
                    counter += 1;

                }
                 
            }

            tb.Text = "[" + target + "] " + starSystemCollection[target].name + " : (" + targetX.ToString("F") +
                              "," + targetY.ToString("F") + "," + targetZ.ToString("F") + ") " + " zoom: " + maxDist + "LY" + "\ttotal:" +
                               counter;

            timer.Interval = TimeSpan.FromMilliseconds(50);
            mover.Interval = TimeSpan.FromMilliseconds(50);

            timer.Start();

            xFactor = 0.0;
            yFactor = 0.0;
            zFactor = 0.25;

        }