public short Add(Figure2D source) { short result = -1; if (source != null) { int initialSize = _figures.Length; for (int i = 0; i < initialSize; i++) { if (_figures[i] == null) { _figures[i] = source.Copy(); result = (short)i; break; } } if (result < 0) { Figure2D[] tempArray = new Figure2D[2 * initialSize]; for (int i = 0; i < initialSize; i++) { tempArray[i] = _figures[i]; } _figures = tempArray; _figures[initialSize] = source.Copy(); result = (short)initialSize; } } return(result); }
public static void UnityFigures(Figure2D a, Figure2D b) { int k = Math.Abs(a.X - b.X); int z = Math.Abs(a.Y - b.Y); b.MovePoint(k, z); a.Show(); b.Show(); }
/// <summary> /// добавление фигуры в массив /// </summary> /// <param name="obj"></param> /// <returns></returns> public bool Add(Figure2D obj) { bool rezult = false; if (_countFiguresReal < _items.Length) { _items[_countFiguresReal] = obj; _countFiguresReal++; rezult = true; } return(rezult); }
/// <summary> /// индексатор для доступа к методам отдельной фигуры /// </summary> /// <param name="index"></param> /// <returns></returns> public Figure2D this[int index] { get { Figure2D a = null; if (index >= 0) { a = _items[index]; // доработать возврат копии } return(a); } }
Figure2D IFigureContainer.this[int index] { get { Figure2D a = null; if (index >= 0) { //a = new Figure2D(_items[index]); // доработать возврат копии a = _items[index] /*.Clone()*/; } return(a); } }
public static void PrintHeaderScal(Figure2D a) { Console.WriteLine(Environment.NewLine + "Figure scaling - {0}", a.GetFigureName()); }
public static void PrintHeaderMoveTo(Figure2D a) { Console.WriteLine(Environment.NewLine + "Move figure to - {0}", a.GetFigureName()); }
public static void PrintUnityFigures(Figure2D a, Figure2D b) { Console.WriteLine(Environment.NewLine + "Unity figures - {0}, {1}", a.GetFigureName(), b.GetFigureName()); }
// вывод заголовкa public static void PrintHeader(Figure2D a) { Console.WriteLine(Environment.NewLine + a.GetFigureName()); }
public FigureContainer(int size) { _figures = new Figure2D[size]; }
public FigureContainer() { _figures = new Figure2D[Size]; }
// конструктор копирования public Figure2D(Figure2D source) : this(source._x, source._y, source._color) { }