private void pictureBoxMain_MouseDown(object sender, MouseEventArgs e) { if (state == NO_STATE) { // khong nhan su kien mouse down // khi khong xay ra dieu gi ca isMouseDown = false; // khong moving gi ca isChangingShape = false; // set bitmap_primary pictureBoxMain.Image = bitmap_primary; return; } // xu ly truong hop select if (state == SELECT_STATE) { processSelect(e); return; } // khong select thi khong change shape isChangingShape = false; // them diem hien tai vao click points clickedPoints.Add(e.Location); // click point du dieu kien moi ve bool flag = false; switch (state) { case LINE_STATE: flag = MyLine.isClickedPointsCanDrawShape(clickedPoints); break; case RECTANGLE_STATE: flag = MyRectangle.isClickedPointsCanDrawShape(clickedPoints); break; case ELLIPSE_STATE: flag = MyEllipse.isClickedPointsCanDrawShape(clickedPoints); break; case POLYGON_STATE: flag = MyPolygon.isClickedPointsCanDrawShape(clickedPoints); break; case CHARACTER_STATE: flag = MyCharater.isClickedPointsCanDrawShape(clickedPoints); break; case PARALLELOGRAM_STATE: flag = MyParallelogram.isClickedPointsCanDrawShape(clickedPoints); break; case BEZIER_STATE: flag = MyBezier.isClickedPointsCanDrawShape(clickedPoints); break; case PARABOL_STATE: flag = MyParabol.isClickedPointsCanDrawShape(clickedPoints); break; case ARC_STATE: flag = MyArc.isClickedPointsCanDrawShape(clickedPoints); break; default: break; } if (flag) { MyShape myShape = null; switch (state) { case LINE_STATE: myShape = new MyLine(getPenAttr(), clickedPoints); break; case RECTANGLE_STATE: myShape = new MyRectangle(getPenAttr(), clickedPoints); break; case ELLIPSE_STATE: myShape = new MyEllipse(getPenAttr(), clickedPoints); break; case POLYGON_STATE: myShape = new MyPolygon(getPenAttr(), clickedPoints); break; case CHARACTER_STATE: myShape = new MyCharater(clickedPoints, getFontAttr()); break; case PARALLELOGRAM_STATE: myShape = new MyParallelogram(getPenAttr(), clickedPoints); break; case BEZIER_STATE: myShape = new MyBezier(getPenAttr(), clickedPoints); break; case PARABOL_STATE: myShape = new MyParabol(getPenAttr(), clickedPoints); break; case ARC_STATE: myShape = new MyArc(getPenAttr(), clickedPoints); break; default: break; } if (myShape != null) { // ve tren bitmap primary pictureBoxMain.Image = bitmap_primary; myShape.draw(bitmap_primary, pictureBoxMain); // them vao list shape addObjToMyShapes(myShape); } // reset list click point clickedPoints.Clear(); // khong bat su kien mouse down nua vi ve xong isMouseDown = false; } // van con mouse down else { // tao shape MyShape myShape = null; switch (state) { case POLYGON_STATE: myShape = new MyPolygon(getPenAttr(), clickedPoints); break; case PARALLELOGRAM_STATE: myShape = new MyParallelogram(getPenAttr(), clickedPoints); break; case BEZIER_STATE: myShape = new MyBezier(getPenAttr(), clickedPoints); break; default: break; } if (myShape != null) { // ve tren bitmap_temp bitmap_temp = (Bitmap)bitmap_primary.Clone(); pictureBoxMain.Image = bitmap_temp; myShape.draw(bitmap_temp, pictureBoxMain); myShape.drawEdgePoints(bitmap_temp, pictureBoxMain); } // ve chua xong nen tiep tuc bat su kien mouse down isMouseDown = true; } }
public MyCharater(MyCharater _myChar) : base(_myChar) { fontAttr = new FontAttr(_myChar.fontAttr); brushAttr = new BrushAttr(_myChar.brushAttr); }