static void Main(string[] args) { Point3D startPoint = new Point3D(-7, -4, 3); Point3D endPoint = new Point3D(17, 6, 2.5); Console.WriteLine(DistanceCalculator.CalculateDistance(startPoint, endPoint)); }
static void Main(string[] args) { Point3D point1 = new Point3D(0, 5, 1); Point3D point2 = new Point3D(-3, 20, 0); Console.WriteLine(DistanceCalculator.CalculateDistance(point1, point2)); }
static void Main() { Point3D point = new Point3D(2.5, 3.1, 8); double distnace = DistanceCalculator.CalculateDistance(point, Point3D.StartingPointOfCoordSystem); Console.WriteLine(distnace); }
static void Main() { var point1 = Point3D.StartingPoint; var point2 = new Point3D(1, 1, 1); var distance = DistanceCalculator.CalculateDistance(point1, point2); Console.WriteLine(distance); }
static void Main() { Point3D a = new Point3D(12.3, 33.1, 1); Point3D b = new Point3D(3, -1.4, -22.13); Console.WriteLine(a); Console.WriteLine(b); Console.WriteLine(DistanceCalculator.CalculateDistance(a, b)); // distance from Point a, to the zero Point Console.WriteLine(DistanceCalculator.CalculateDistance(a, Point3D.StartingPoint)); Console.ReadKey(); }